This game is actually pretty cool, despite the bugs. I like the idea of actually having to complete tasks and work an actual 8+ hour shift. However, the problems I have are... Well...
The AI is buggy at times, like having Bonnie trigger while I was in a vent and still catching me despite me being half way through the entire vent. Or when both Chica and Bonnie went outside of their patrol patterns and started to guard the entrance when my shift ended.
Very little gameplay mechanics are explained, like your sanity. What does it do? What makes it go down? Is there a way to make it go back up? You better find out on your own!
Only having one charging spot for the flashlight is a bad idea with how big the map is, but it gets even worse when its in the one spot that 2/3 current animatronics patrol makes it impractical to go for. I never charged my stuff in all 3 night I played.
I like how the animatronics have different ways of finding you, but when it comes to Chica, good luck keeping track of her. Bonnie has foot steps, foxy is easy to keep passive, but Chica is a threat in a half because you will never know where she is till she finds you and you have to haul ass to a vent.
Speaking of bonnie, Y'all call her slow??? Literally matches the player sprint speed. Chica is slow, bonnie is fast, Foxy is insane (as she should be.)
To loop back to Sanity, the hallucinations should have some variety and actually be some what of a threat. Like, if they made you stop moving till you snapped out of it but requiring less button mashing to get it to go away.
Despite all this, I do like this game and where it'll be going. I like what the devs are doing and I love how tens it can get. I'm just better at nitpicking than complimenting lol. I cant wait to see where this goes!
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