Have you ever sat around, bored, imagining that your environment was a giant bouncy house and you had bouncing superpowers? If so, this beautiful game is for you! I love the colors, the wiggly wobbly graphics, and the music. The different sections are all differently beautiful; I'm especially fond of the blue levels, with their trees blooming as you bounce past.
It does really well at wordlessly teaching you how to use various mechanics. For instance, the frog demonstrating how to stack your jumps is adorable and clever; I'm a big fan. The wobbliness isn't just a visual gimmick, either! You get to exploit it in all sorts of ways for different levels.
The levels are fresh and interesting, while staying short enough not to get frustrating. I very much appreciate the liberal use of checkpoints.
I was impressed, also, by how friendly the wobbles were to my sad slow little computer. Nothing here made it lag or overheat.
My only significant complaint is that I ... can't tell if I finished it? I seem to have explored all of the windows and elevators and star portals I can find, but there wasn't a conclusion or anything, and I could easily have missed one somewhere. A little more guidance on that would be welcome. (Maybe some of my friendly ribbons of light could nudge me in the direction of unseen content?)
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