Devlogs Page 955
Vergence 0.16b is a minor update that provides a few refinements and two new challenges. We were confusingly using “game mode” and “game phase” intercha...
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Steam Next Fest Build Features Added the Major Upgrade Path. Unlock player upgrades to access even more powerful features such as additional player classes and...
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1.1.4 - 2023-01-02 Ability to set up grid column min width. More compact grids and smaller fonts. More compact tags in todo card. Fix crash when opening a todo...
6 files — 1.1.4
👋Hello! We’ve been a bit busy with other stuff like getting back into school, other side projects, etc. But, we still have some neat things to share 😀...
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Various small fixes...
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Clinging to the memory of her vanished sisters, an isolated woman wanders a dying reality.
Our developer AMA on Reddit starts 20 minutes from now -- if you have questions about the project, please fire them over! https://www.reddit.com/r/IAmA/comments...
Jarjacha using one of its main skills...
An action Free 2D MMORPG, where await to you a fantastic adventure, magic and good friendships.
Hey everyone! Version 2.2.0 of Twisted IK 2 was just released, and it has a bunch of new additions and bug fixes. Lets jump right into what has changed. First...
Hey there! I updated the game a little bit and added an android version! Most importantly I also added a little art collection! I also really want to release th...
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I added a primitive way to save an image of your bird! just press space once you're ready to download it!...
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Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs. In this diary...
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Carillon is now available for PC and Mac! It's a revised version of a game I made prior to Jam and the Mystery of the Mysteriously Spooky Mansion, and is quite...
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- Added a dialogue box when closing or refreshing the game window to prevent accidental terminations - Adjusted the way giving works so only one item is transfe...
This morning, a valiant player took time out of their day to educate me that "spastic" is an ableist slur. I'd used it in the game to describe something moving...
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Yes, I was received with the good news this morning, As you may know, Greenlight is no more but our game was one of the last selected games to be in steam. I ca...
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Last update/patch for a little bit, I promise! There were some last things I needed to take care of to make the experience a bit better. Here's what's changed!...
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Patch 3 for Who's Lila? In this patch: Added a speed boost in Strupnev's stealth section when in Easy mode Added an option to keep the cursor inside of the wind...
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Hello! I'm going to start sharing buggy development builds for anyone who chooses to back the project, just in case that is of interest. If there is anything el...
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I didn't post any log for the last updates so here are 3 in a row : 0.12 I changed the mouse sensitivity, it appears that it was way to high for most of pc. Th...
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Long time no blog. I don't typically do updates as I'm definitely in that camp of "prefers to do more than talk." Thanks for being patient on development if you...
Hi folks, Just a quick hotfix to correct some typos found during a stream. Hope y'all are staying safe out there. -Kaiju...
After a lot of work since the release, october 31st, we're releasing this new version, with many improvements, such as: - Random positioning of items - Better l...
I hope you're all having a delightfully spooky run-up to Halloween! As a little treat for you all, I've released some new optional rules to include in your game...
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No new stuff. the green and red version is now available for godot users...
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Hello, good people. I hope you’re doing great! I was just passing by for a quick update. Development on this game will be resumed at some point in the near fu...
In this video I discuss some of my plans for Below The Ocean, including my decision to sell the new levels. What do yall think?...
Updated Bonnie_base_part_2.stl due to part of a support projecting below the base. This has been now been fixed. Lychee files and SFW Supported STL zips updated...
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Today we are introducing the third of the new Act1 support characters, Kilmerve “Sho” Shur . In the drama, Shur’s character is second only to Higre’s in...
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The Creation of Minifantasy - Crafting And Professions has been possible thanks to the incredible support received in Patreon from a group of amazing people. He...
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Executable update to remove game maker splash screen. The game starts a bit faster...
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Hey everyone! We have a fresh batch of bug fixes and new engine features. A big thank you to our community engine contributors, players, testers, and modders!...
3 files — v1.06
Small bug fixes and some newly requested features. Improved features such as improved ambient, ability to shoot through small openings, unlimited ammo and reloa...
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Nearing Early Access Almost ready... Been doing online co-op testing recently with Ubuntu 20.04, Windows 10, and macOS Big Sur. My desk. Testing Tallowmere 2's...
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Hello graveyard keepers, Today I noticed that the previous version of Graveyard Shift had a serious bug: It was trying to connect Steam, because Steam integrati...
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Fixed the problem where Mac shutdown QT on the main menu Fixed some other Mac problems (like the cursor randomly being massive) All achievements bug fixed Some...
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Hey folx, Keeping this one short, I've posted my thoughts in full on Twitter. Due to current global events, I didn't feel like it would be appropriate to have a...
Bug [Transform] Fix position value blow up when animating. [Controller mapper addon] Fix crash on start. Fix crash handler crash...
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First of all, thank you to everyone that's bought the game! This is just a small patch to address some poorly worded spells, and nerf the Rocklands a bit. If yo...
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Hi everyone! I'll keep it brief - you can now buy the full version of Love Hues! right here on itch, and it's 20% off for the next 48 hours! The game's availab...
Hello all! This has been very delayed, so I thank you all very much for your patience. If you follow us on tumblr or patreon , you probably already know that we...
3 files — 1.2.01
Nothing Major, but Always Nice! The changelog for v1.3 is small: Manifestations have been changed to "Bloodlines." Manifestations felt clunky in retrospect and...
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Game has been updated with the latest engine code, meaning various fixes and tweaks. In particular the way the update loop is handled has been changed in order...
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Announcing Early Demo Sign Ups through our Discord! https://discord.gg/wyp5PMY We’ll be adding players to our early play test group through Discord with each...
Hi all, Here's the next update for Uncommon Breed. Sorry about the delay, been catching up on everything since the holidays. Moving forward my intent is to foc...
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Hello folks ! It's time to subscribe to our newsletter if you want some fresh stuff about our games and funny content ! I want to subscribe ! Bok bok...
Followings work was done in 1.1b -Reduced difficulty in early stages -Block Tiles Progression Re-balanced -Enemies Proximity check Re-balanced...
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So far this year I’ve been focussing on weapons and the weapon unlock/upgrade mechanic in preparation for doing the wider gameplay and difficulty balancing. I...
So I am redoing all of my graphics for this demo. To the right is the old graphics. It was missing a lot of the details and the colors were empty. To the left i...
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