Tutorials Page 17
I won't go into too much detail about the Save Dialog window, since it can be created however you like, but here is a quick overview. The Save dialog is pretty...
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Fracfu was inspired by an excellent gamemaker recursive drawing tutorial I found here . I recommend that you check this out if you want to make a project like m...
Hey! I haven't posted about it anywhere else, so lets see... The game has 4 Color Palettes, which 2 of those are unlockable ones. You start of with the COLOR, a...
In order to print the zine properly, you'll need to make sure a few key settings are, well, set. Specifically, you want to make sure that: You are printing Actu...
A while back, I got to play His Majesty the Worm with Tony Vasinda at Plus One EXP. You can watch our stream here. Plus One EXP is one of my favorite channels b...
Hello! I made this section just in case someone needs help with clearing the game or simply wants to know how to get the route. First of all, there are two rout...
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I'm really not sure if people are getting the mechanics of this game. I've tried hard to communicate them visually, but I'm not sure if people are paying attent...
To use L-Systems to draw plant like structures, we need to use a more complicated alphabet. For the basic trees in my visualization, I use an alphabet of F, +...
This is the first post of a tutorial series that will show the users from basic to advanced concepts and techniques. We start the series with a very basic conce...
Loading code from the Resources folder is bad. Don't do it. But so is eating a dozen chocolate chip cookies. The cookies are delicious and the Resources folder...
Today we share our first #EnemyTutorial. Learn how to maximize points when destroying the Floater. How do you destroy it?...
Hello everyone! After seeing a bundle of new players enjoying the game, HERE IS THE ROMANTIC END GUIDE to a Night's Watch. This is relatively spoiler free, keyw...
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This post is a mirror of a message board post I wrote in 2021, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all aga...
In this episode, we are going to add a cool effect on the interactive objects, Zoom In/Out when we are close to them! We will use the Interactive Base class, wh...
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THE CONTROLLER BUTTON The Controller Button is a UI Component that can be very useful for providing Controller Buttons on Mobile Platforms without losing compat...
The Thunder unit is a enemy disposable support unit. It will place itself slowly in zones with multiple enemies and blind you if you fail the shot and don't des...
THE CONTROLLER STICK The Controller Stick is a UI Component that can be very useful for providing a Controller Stick on Mobile Platforms without losing compatib...
In this chapter, we will finish with the customer's orders logic. Download the CoffeShopSim_Chapter4.zip file with the final result. We are using Unreal...
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Please disregard the earlier disturbance in the feed, just some undesirables disrupting the holy blockchain. They are going to have fun staying poor. Now back t...
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This series of videos is for people who want to start using 3D software and who are afraid to use it. We will cover the basic elements in order to create a 3D o...
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This post is a mirror of a message board post I wrote in 2021, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all aga...
This post is a mirror of a message board post I wrote in 2020, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all aga...
Making realistic photos is very simple with AI Runner, but it fully dependent on the model and embeddings you choose. In this example I used the following setti...
2 files — 1.17.5
From "Read me first.txt" in the mac build: To be able to run the game, please follow these steps: 1. Open Terminal. 2. Navigate to the directory of this game...
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Walkthrough The walkthrough of complete jam edition of my game LAST <> STEP is now available.share your feedback and share what levels took most of your time...
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The Punisher is a pasive enemy unit that rotates often to show you one of its two different cores. If you use the wrong kind of energy to shoot down a core, it...
It is possible to indefinitely stop updating the game despite having only one demo due to heavy academic workload and some personal pressure. Whether to update...
This post is a mirror of a message board post I wrote in 2020, reposted as-is. There are no errors I'm aware of, but it would be different if I wrote it all aga...
Titans are the basic enemy land troopers. Their hands are weapons such as blades, energy guns or even shotguns depending on their assembly. They will face you a...
For Images Download and unzip chinese-language-package.zip or prepare your images. Copy and replace the images into folder .\assets\pics\* Alternatively, you ca...
(This is basically just a copy/paste of all the advice I've been sent over the years on all my projects, so some comments will reference some of my other games...
The Tracer is a mobility restrictor enemy unit. It uses blue laser to trace 3 trajectories around you from its wings and a few seconds later perform high speed...
The Vulcan is an armored unit containing and orbital cannon inside an indestructible metal shell. In order to attack it opens the shell, extends the cannon, and...
In this post i want to say you how i design this work and whats my design process. _______________________________________________________ What's your style If...
If you want the dialogue marker to be animated for things like videos and GIFs, you can overlay this GIF over the marker on the exported dialogue box in your vi...
The Comet is a high maneuverability unit and will move at high speeds. Its multi-shot cannons are able to shot 3-5 bullets in a round, so special attention must...
Documentation can be found here Documentation...
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Easily manage and configure footsteps for your game!
The Mirror is an insidious enemy that uses its energy shield to repel your bullets. Depending on the hit angle it may reflect the bullets in your direction and...
itch.io provides a launcher application which is the best way to install and use AI Runner as it alerts you to the latest versions of AI Runner and allows you t...
2 files — 1.18.1
These instructions are also present in both the included read me file and the plugin help but for the sake of reference I decided to put it here as well. It'll...
Lootbox RPG supports crafting items out of raw ingredients. By touching and holding an item within your inventory, it will be placed on the crafting panel. To c...
Slash Shape Fundamentals 1) Characterized by a single, well-rounded curve with minimal irregularities 2) Shape resembles a flag- Trailing ends are narrower than...
There have been come major updates to the game. One of them gaining our new member to the team, Strange Sentinel! He's going to be helping me code some of the l...
Since for some reason the exporting doesn't work I will fix it You can easily find your save file for this game by looking up on your computer for a file named...
Hey all, amazing followers! Was wondering, how has SOLO Roleplaying been for you? I have taken the time, after your feedback, to explain PUM by example, and wha...
Need a little help? Here are some cool level maps for the grape portion of the demo. This level comes after killing the Griffin...
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Here's how I made the obstacles for my own Spy Chasers game. You'll need a Hot Wheels car or two, aluminum foil, cooking spray, spray paint, and a shitload of h...
I created a tutorial video which shows how to do the initial setup of the new content package we released for the Rpg Tools here :...
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