Game asset Tutorials
Introduction In this tutorial I'll be discussing how to add a language option to your Ren'Py game. This is solely for the implementation of a translation, NOT t...
A Brief History of Collisions Object based collision systems are great if you are hand building your rooms in the room editor, and every room is relatively smal...
Animation Rigging with ClipStudio - For Dummies - BrushingBlooms This is an art and style development log. I do not have a background in programming thus this i...
What is the RenPy Character Creator? This Character Creator made by Dangerous Donut Games , is a Ren'Py template designed to provide players with extensive free...
🍺Hello Everyone :D Since a long time I wanted to look for a workaround to help me combine animations and interactive scenes with the popular engine of RPG Ma...
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¡Buenas! Soy Asdonaur, gamedev independiente y artista pixelart. A veces nuestros juegos requieren texto. Bueno, bastante texto. Ya sea por que la historia es...
What is the RenPy Character Creator? This Character Creator made by Dangerous Donut Games , is a Ren'Py template designed to provide players with extensive free...
About The TERRAIN is the backbone of all Vectoraith tilesets. However, after updates and more updates, the terrain tileset complexity and layout can be confusin...
Recently, I was asked how to implement a billboard (a static sprite that doesn't move relative to the ground) into my Mode 7 Shader for GameMaker Studio 2. I di...
Hey, it’s SnakeF8! This is part 1 of a 2-part series. Check out part 2 ! Since my Authentic Gun Sounds pack has reached over 100 downloads, here’s my extens...
Hey, it’s SnakeF8! This is part 2 of a 2-part series. Check out part 1 for the hardware portion and how to properly set up your mic. As a game developer, here...
1. Introduction Here you’ll find step-by-step guides on how to customize your menu screens using the Instant GUI Customize Plugin. This document will not feat...
You are not using CharacterBody2D at its full potential. There. I said it. If your platformer character only walks left and right in screen space and if reversi...
What You'll Need Before getting started, make sure you have all of the following files and apps. The Character Sprite (duh) If you're reading this tutorial, you...
Hey Gamemakers! Today I want to discuss developing complex, AI controlled characters in your game. Specifically, I want to show you the pattern I follow when bu...
An interaction system is all you need to 100x your player engagement. Making a game is about creating small systems that each solve one problem, then integratin...
Step by step guide how to use Cute Fantasy RPG - Player Sprite Creator Tool made by CreativeCodeCat 1) Make sure you have downloaded the newest version of the p...
Here is a tutorial on how to get good results when using this in modern music: Firstly, once you download (and unzip it if you downloaded the 7z) it, you should...
In this Lecture we will provide a step by step instruction on how to make 16x16 & 8x8 Coins with Shine, Bounce, Rotation animations I Hope This Will Be Benefici...
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Use the Pattern list in Magicavoxel like an asset browser. Short step by step tutorial on how to use the Pattern in Magicavoxel: Load Palette: Start by loading...
Hello again folks. I'm here because some people as having issues to download the premium files, mostly by bundle purchases, so this post have two reasons, first...
Making platform movement is always a challenge, you have all sorts of nuances, tricks, and wizardry to achieve what you’re looking for. One of those challenge...
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Diablo-like movement part 2, how to jump. Learn how to make your NavMesh agent Jump by playing the jump animation and moving on a curve. The tutorial shows how...
Still on the mood of platform games, I’ve made a quick experiment that even simplify a past approach I’ve made previously on this topic: Jump through platfo...
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Moving Platforms One of the most iconic objects in a platform game is…a platform. But I’ve been experimenting with them and look, they are kinda complex if...
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Sunny Valley Studio just released a killer tutorial (again) Hey fellow indie game devs, exciting news! 🎮 Sunny Valley Studio just released a killer tutorial...
Hello Backrooms modders! I hope you're enjoying Backrooms Unity source and are making great stuff with it. I figured a need for a post about this source's ReadM...
In the first experiment about moving on slopes , I mentioned that with the move_and_slide_with_snap jumping would become a tricky feature. This is because since...
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In the tutorial about handling slope movement, @intelligenced asked about tilting the character parallel to the slope. So I decided to make a quick experiment r...
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We saw in the Moving Platforms post that is very easy to achieve Moving Platforms in Godot Engine, but as mentioned at the end it is kinda annoying to design th...
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If your room names do not match their file names (e.g. rm_some ’s file/directory are called rm_Some ) for some reason, the keys in GMRoomPack maps might also...
~Greetings, brave adventurers! Mia here, your trusty guide on this quest for knowledge. 🌟(=^・^=)☕✨🎮 As we embark on this epic adventure to unlock th...
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Here's my tutorial showing how to import the tileset art from Gatherer's Exterior pack into Unity and making tilemaps using the built in tools for your 2D games...
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One thing I see often in VN dev communities and game dev in general is people wanting to develop their own games, but struggling with design and drawing. And le...
1. Introduction If this plugin caught your eye it is because you understand one thing about Ren’py games: you gotta stand out. Be it writing, visuals, sound o...
This week we look at making a projectile weapon in the Godot Game Engine. We will be making a Rocket Launcher projectile to fire from that rocket launcher. And...
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Brief demonstration showing how to setup rule tiles in Unity using the Gatherer's Explorer Pack as an example. When I have the unity version of the pack out, I...
Hi everyone 😀 For those who are new to the plugin setup in RPG Maker mv, here is a quick starter guide to fill in the plugin data for the quest editor. Works...
Once again, I'd like to share another The Making Of devlog from Screaming Brain Studios ! Keep in mind that while the software I use is abandoned or unavailable...
Choose a font or make one in a graphics editor (I use MS Paint or Krita) gylph map of the PICO-8 font; generated by RhythmnLynx Generate a character map with th...
Creating a Simple Godot Project for 3D Assets Creating a Simple Godot Project for 3D Assets Step 1: Organize Your Files Start by organizing your project files i...
As you can tell, UnifontEX comes in a LOT of different font formats, and I figure I should address how to use them, especially the niche ones. How to use the Tr...
In the Selectable Object experiment we’ve seen how to use Area2D to create a SelectableArea to trigger selection on a single object at a time. But…in strate...
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All the assets were made using GIMP, steps I followed while making them are as follows Made a rough outline for each image on paper. Scan or take a picture of...
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I posted a thread on Twitter a while back with a guide to ensuring pixel fonts are properly rendered in Godot, but thought it'd be useful to share here too (wit...
¡Buenas! Soy Asdonaur, gamedev independiente y artista pixelart. Tener una estética que resalte entre los demás suele ser crucial para que un juego llegue le...
In many strategy games is common to have multiple controllable units. A cool mechanic to have in these situations is to allow the player to select only one unit...
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Hello again, my good friends! Hope you all had a great week (yeah, I know, we live in crazy times...)! Today I will be walking you through my approach to compos...
Create Your Own Sims Game with Sunny Valley Studio Check out this Sims-like building system in Unity, created by Sunny Valley Studio: https://svstudio.itch.io/s...
I'm going to show you my process for drawing a dungeon with these tiles. First of all, remember that you can adjust the size of the "find drawing" window. Drag...
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