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Tool Tutorials Page 3

How to use [obsolete]
Tutorial
Note : this tutorial was meant for the first release of the engine and is now completely obsolete. ===================== In this tutorial, we will see how to wr...
3 files
(Ttutorial) How we migrated Sunny Land Woods demo to Phaser 3 with Phaser Editor
1
Tutorial
Hi, We wrote a new Phaser Editor 2D tutorial to show the new features of the Scene Editor. Create tilemaps (that are not yet supported) and resuable objects, ar...
How to use the UltimateSpawner?
Tutorial
Basic Settings In basic settings you have only two fields: Object to Spawn - Here you select the prefab to be spawned Show Debug Log - Toogle on/off debug.log m...
1 file
Open MOBA ported
Tutorial
OpenMOBA has been ported to run on UETOPIA. This is an open source, blueprint based game that uses Unreal Engine. If you are interested in building your own M...
UE4 Game Tutorial: Endless Runner - Part 2
Tutorial
In this second part, we cover how to spawn platforms of different types randomly and link them using pointers! I know pointers are scary but don't worry, you...
1 file
Creating crystal material
Tutorial
Create PBR materials and paint 3d models
Filters Tutorial
Tutorial
Filters --------------------------------------------------------------- The filter implementations used in this version have been included to work with this plu...
Cutscene Artist / Skinn Tutorials
1
Tutorial
wetcircuit made some really great video tutorials for skinn. The fixes in 0.7 should help with some of the issues in the video(s). Check out Cutscene Artist's c...
Adding new variables to your game
2
Tutorial
Did you know you can add, track and change any variables you want in your text-engine adventure games? In this post, I will show you how! A disk in text-engine...
PBR Texture Painting with Agama Materials
Tutorial
Create PBR materials and paint 3d models
Resources
Tutorial
2D Collision: https://developer.mozilla.org/en-US/docs/Games/Techniques/2D_collision_detection WebSocket: https://gist.github.com/martinsik/2031681 Arrays: http...
Creating wood material
Tutorial
2 files
Create PBR materials and paint 3d models
How to make your games moddable!
Tutorial
Developers are starting to see the benefits of supporting user-generated content , or mods, in their games - they've been proven to extend the shelf-life of gam...
Running
2
Tutorial
Hello! Unzip the source code live builder. Open a terminal like bash go to the directory where you unzip it. Call the vagrant init , then vagrant up and finall...
1 file
We got documentation
Tutorial
Hi everyone! Glad to say that we have documentation now. It covers all nodes in the node editor and major features in the painter. It will extend with new featu...
[TUT] Hauptmenü
1
Tutorial
HAUPTMENÜ Im Hauptmenü befindet sich auf der linken Seite 3 blaue Auswahlfelder für das aktuelle Modell. Jedes Modell (Chassis, Akku, Motor) welches neu ange...
1 file
Episode 6, Improving the AI Guard Behaviour Tree
Tutorial
In the last devblog, we implemented a basic AI Guard that patrol in 2 points. Today we are going to improve this system and add as many patrol points as we want...
2 files
Episode 10, Animated In Game UI for dialogue
Tutorial
We are going to implement a generic UI to handle messages when the player interacts with an object, and for a dialogue system. In this first tutorial we are goi...
2 files
Scroll Jwno, Scroll!
Tutorial
Preface I’ve been lurking around GlazeWM and Komorebi ’s Discord servers for some time, mostly for seeing how others make use of a tiling window manager. In...
Episode 16, Procedural Animations - Holding and carrying objects
Tutorial
This is the last episode!! In this episode we are going to return to procedural animations and create a new one where the robot is holding a gift in its hands a...
2 files
Episode 1: Basic Project, Input Controller, Character and Animations
Tutorial
In this first tutorial , we prepare the basic project. This is what you are learning: Prepare the basic project taking advantages from the C++ top down templat...
2 files
Online deployment tutorial
1
Tutorial
Just released my last tutorial for the Swiss Army Server, it's about deploying the server online so that you can make your game public!...
How to decorate your script
Tutorial
I recently posted a training post with the basics, this lesson is not required to learn, but it will help to make your script more beautiful, or rather change t...
Episode 8, Adding hearing perception to AI Guard
Tutorial
In this new episode, we continue adding more behaviour to the AI, this time we include hearing perception; Now the guard can sees us and hear us! Steps we to fo...
2 files
UE4 Game Tutorial: Endless Runner - Part 1
Tutorial
First tutorial, I show you how to create the basic project: - Import a character including animations from Mixamo: https://www.mixamo.com/ - Prepare the charact...
1 file
3D level design in Godot: setting up Trenchbroom and Qodot
1
Tutorial
Best way to 3D level design in Godot? We are going to use 2 tools to make our levels in Godot: TrenchBroom + Qodot TrenchBroom (or TrenchBroom 2, or TB) is a fr...
Episode 12 Dynamic Dialogue System for NPC and Interactive Objects
Tutorial
In this episode, we continue with our dynamic dialogue system, we will have endless lines of dialogue for an NPC and options to select for our player! Steps: Up...
2 files
UE4 Game Tutorial: Endless Runner - Final
Tutorial
Final episode: - We spawn coins pickups on top of the platforms - We use the Animation Timeline to add a scaling effect on the coin - We add Rotating Component...
1 file
Episode 11, Dialogue Animation letter by letter with skip
Tutorial
In this episode, we continue with our dialogue system , this time we are going to animate the text on the UI, with the option to skip the animation! Steps: Add...
2 files
How to add graphics
Tutorial
I'm just putting this here so you don't have to go off site to look at it...
Episode 9, Triggers and Camera Transitions
Tutorial
In this new episode we are going to do something easy and fun, camera transitions and triggers!...
2 files
Episode 4, Pushing Box game mechanic
Tutorial
In the previous episode we implemented a deadly laser .... the poor robot can get past that part, don't worry in this one we are going to solve that! How? you m...
2 files
Episode 7, Detecting the player - AI Guard Part 3
Tutorial
In the previous episode, we improved our AI Guard patrol and added as many patrol points as we wanted. In this new episode, we are adding perception! Our AI Gua...
2 files
Episode 13 Adding dialogue to interactive objects and using event delegates
Tutorial
In this episode, we are adding extra elements to the dialogue system. We will add an event delegate to handle when a dialogue ends. We will combine the dialogue...
2 files
UE4 Game Tutorial: Endless Runner - Part 3
Tutorial
On this episode, we use an exciting gameplay technique: Weighted probability for random items! We improve the game controller and how we spawn random platform...
1 file
Tutorial: Basics
Tutorial
Story Maker and its use This application is quite simple, but at first you may not understand where to click, how to connect, etc. Creating a block and changing...
1 file
Episode 5 Adding AI Guard and Behaviour Trees
Tutorial
Today we are entering a very exciting field, AI! In this tutorial, we are adding a basic AI Guard, and play around with behaviour trees =) This is one of my fav...
2 files
Episode 3 A deadly Laser
Tutorial
In this episode we: - Add a "dead" animation for our robot, after all, we have a dangerous deadly laser.... No one can escape from this We combine the animation...
2 files
UE4 Game Tutorial: Endless Runner - Part 5
Tutorial
We continue with the User Interface, and we add animations! We will create 2 new panels for the start game and end game state with cool animation...
1 file
UE4 Game Tutorial: Endless Runner - Part 4
Tutorial
In this episode, we create the User Interface; we connect it with the game, and we close the game loop...
1 file
Episode 14 Animating a door using timeline (BP & C++)
Tutorial
In this episode, we are going to create a simple door which opens when the player interacts with it. We will base our door in the Interactive Base class, which...
2 files
Episode 15, Zoom In effect on Interactive objects
Tutorial
In this episode, we are going to add a cool effect on the interactive objects, Zoom In/Out when we are close to them! We will use the Interactive Base class, wh...
2 files
How to make very realistic photos
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1
Tutorial
Making realistic photos is very simple with AI Runner, but it fully dependent on the model and embeddings you choose. In this example I used the following setti...
2 files — 1.17.5
Animated Dialogue Marker
Tutorial
If you want the dialogue marker to be animated for things like videos and GIFs, you can overlay this GIF over the marker on the exported dialogue box in your vi...
How to use the itch.io app and command line to launch AI Runner, check for updates
1
Tutorial
itch.io provides a launcher application which is the best way to install and use AI Runner as it alerts you to the latest versions of AI Runner and allows you t...
2 files — 1.18.1
Rakugo 3 Basic Tutorial part 1 : Project Setup
Tutorial
1 file
Project (inspired by Ren'Py) for story driven games in Godot
Higher Resolution Exports
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1
Tutorial
Hey all! I've found a way to (sort of) allow higher resolution exports from the tool. Just click the fullscreen button in the bottom right corner pictured below...
Prompt Builder video tutorial
Tutorial
A quick video tutorial on some of the ways to use the Prompt Builder tool to generate unique images...
2 files — 2.2.0
Example Snippet
Tutorial
(This text is identical to the one contained in the Example Snippet file.) The following snippet contains event commands, which means that, once Clipboard Helpe...
2 files
Keyboard shortcuts
11
Tutorial
Enter - generate a new constellation 1 , 2 , 3 , 4 - select one of the preset styles [ , ] - make stars smaller or larger / - reset the size of stars N - toggle...
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