Tool Devlogs From Those You Follow Page 21
SLK_img2pixel 1.5 has been released! In addition to yet another new gui, this release includes a selection of new features. The new version, however is 64bit on...
2 files — 1.5
The work on the scene editors turned out to be more difficult than I expected, so it will take more time to make it high quality and convenient. I have to combi...
2 files
- Added: Atari ST Palette - Fixed: Color bits FX (Set at 2.5 to restrict 16 colors on 256 color palettes) --- The color bits restriction still not works 100% we...
hi! as promised, here's some monthly insight on the progress of veado and its tube. so how's the Unity situation? the people at Unity seemed to backtrack on wha...
Godot 4.1 was released a month ago, and got its first maintenance release a couple of weeks later. It's finally coming to itch after a bit of delay, because I (...
5 files — 4.1.1-stable
Artwork by Kalpar, one of the artists for v1.0’s splash screen artworks. Hello everyone! It’s been a week since version 1.0 came out. We hope you have been...
9 files — v1.0.1
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
It's been 7 months since latest raylib release and 10 years since raylib 1.0 was officially released... what an adventure! In the last 10 years raylib has impro...
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It is time for another update! With the making a 3D platformer chapter finished I've been able to return to the demo scenes and make improvements to the Volumet...
3 files
Puedes leer la versión en español más abajo _φ( °-°)/ English What's new ✨ Core ⭐ Popochiu can save/load games using up to 4 slots. Two buttons were...
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Hey everyone. Just thought i'd post a quick update on what's going on with the development of Dungeon Maker Sketch. First off the project is still in developmen...
This is the first maintenance release in the 3.1 stable branch released last March. With the -stable releases we offer you the backwards compatible changes and...
5 files — 3.1.1-stable
Hello, this update is improving the trails system to prepare the particles system update. Steam page (For Itch.io users you can get get a Steam key on download...
6 files
ShaderGlass v1.0 has been released, big update! refresh of RetroArch shader library back-end extensions to support more complex shaders (MegaBezel) improved ful...
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A new update for Kenney Shape has been released. It is always recommended to completely remove the previous version first before downloading the new update. See...
2 files
Hey, I’m Emil aka CookieBadger, and I’ve spent the last 6 months working on a level design and asset management plugin for Godot 4 - the AssetPlacer . I’v...
1 file
0.8.17 - Audio Engine Fixes Released: Jan 11, 2023 This update is free for existing users. Notes: macOS 14.2 introduced a bug where using the "Desktop Audio" mo...
6 files — 0.8.17
Features from the title are what this update was supposed to be about. Along the way ideas started to pop up in my head about what else can be easily added or i...
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
v 2.2.0 Nodes [ADDED] World Environment Node [ADDED] Point light node [ADDED] Spot light node Functions [ADDED] fauxton_buffer_set_uniform_script(buffer_name_or...
1 file
Version 2.2 of Misstortion is now available! Changes in this version include: Added support for MacOS M1 Added option to use the frequency of a specific note fo...
2 files
This version adds no less than 6 new subpalette tools that should enable more creative experimentation and quicker colour editing, 2 new PPUMASK actions & indiv...
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Hi! Last week, we added USB transfer support to the companion app. The wireless option is still available. You can click on comics, plug in your headset, and tr...
* Add Auto UV Scope option, can now apply auto uv on modified/linked/all mesh elements Modified Only : Only apply Auto UV to modified part Linked : Apply Auto U...
3 files
HereSphere update v0.4 is now available with experimental native support for synchronized periphals like the Handy. Synchronized Peripherals: Funscripts are nat...
2 files
Hello! Finally the stable version of the huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4. As previously anno...
6 files — 0.17
Hi there! Today we will take an in depth look on how to get started with Voice Control. After reading this, you should be ready to go live on Twitch with custom...
2 files
Lovely Composer 2.0.0 implemented a new tone generator, which enables users to create their own tones. You can create sounds that could not previously be expres...
2 files
Celebration Time! With the release of v6.0, Ludam Dare 56 kicking off, and Rocky Mountain Ruby 2024 around the corner, DragonRuby Game Toolkit is free the next...
4 files
The new Pixel FX Designer v2.0 beta is now available! If this caught you by surprise, the v2.0 update is a full rewrite of Pixel FX Designer from scratch, and b...
1 file
[EN] (traduction française en bas de page) Hi everyone, I just released the v5.2.3. This is a small but a necessary update for everyone . The upcoming Meta Que...
4 files
Gridless is now available to wishlist on Steam as The new update (1.3) comes with many improvements and will be available on Steam and Itch.io on 24th of August...
The new release adds project metadata that collects data on the number of characters and words in a project (for Latin and Cyrillic), only words are counted, pu...
5 files
Changes; Every kind of automatic comments can be activated or not by options Automatic comments are now based on the system: C64, C1541, C128, Vic20, Plus4 Add...
3 files
I’ll announce the selected theme tomorrow! Loading…...
a little engine for little games, worlds, and stories
as you'll know if you've ready any of my dev logs, I've attempted to rewrite image to bitsy numerous times in the last 2 years. well, between having a lot more...
1 file
HereSphere update v0.9.8 adds a toggle called "Network SMB Device Scan" to the user settings. When enabled (default), this allows scanning of the local network...
2 files
0.8.18 - Waveform Speed & Bug Fixes Released: Apr 20, 2024 This update is free for existing users. New Features: Waveform: Speed is now selectable from the Sett...
6 files — 0.8.18
A few weeks ago at the beginning of April, I participated in a game jam where the games were made in HyperCard. It was the first time I'd used HyperCard in many...
Yo, 'sup! Looks like I'll be able to keep it up with monthly (or more frequent) updates to MasterPlan, which is good. Here's v0.8.0 Alpha 6 - this update is mai...
6 files
Added the ability to assign javascript library functions or execute js code on select buttons or interface. You can also do this in dialogue For convenience, no...
3 files
Ct.js v3.2.0 is out! 🎉 This version brings support for CoffeeScript, a simple, easy to write language that can do everything JavaScript does! The core of thi...
6 files — 3.2.0
Update Version V0.1.8.0: - Added brick tiles - Added crack decals (works well with the bricks) - Added Subfloor layer - Fixed dragging camera while zoomed out n...
1 file
Hello! Just wanted to throw out a quick hotfix for yesterday's update! Here's the quick rundown: QoL / FIX: Cards now only update if they are on the current pag...
6 files
The 1.5.1 is here. This is a relatively small update with just one new big feature and a number of small ones. The big feature is... Vantage point Some time ago...
hello! here's another one of those posts where we talk about what we've been up to with the project. gonna start off by saying this is i think the 3rd anniversa...
Solutions for: Unable to find game https://forum.yoyogames.com/index.php?threads/unable-to-find-game-after-compilin... Some people fixed simply with changing th...
Hello, It's been a long time since you received an e-mail from QGO. But here are some important news 👍 Some of you may have noticed that the Itch.io QGO page...
hi! we're still working on veadotube. we skipped last month's devlog since there was nothing to talk about! we took a huge month-long break during december/janu...
Hey gang! I'm writing this devlog to give people a heads up on the future of Sprytile. First off, don't worry. Sprytile is not going anywhere and development wo...
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