Tool Devlogs From Those You Follow Page 201
Change selector function to prevent empty action. If there are no targets, the selector cancels instead of consuming battler turn. Some minor adjustments...
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Made some minor updates to fix a couple existing bugs. RoseEngine_Core ● Version : 1.0.1 ● Date : 12/24/2020 ✩ Fixed blend mode. RoseEng...
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I started implementing some bugfixes and feature requests received via our Discord : - Fixed case were an incorrect local ip address was used - Fixed display is...
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The upcoming update for Lightcube includes the following: 1. A text tool that enables you to place a text cursor on the current layer and type text that is form...
Hello everybody. I've found an annoying little bug which could cause the game to crash if you try to save. That was fixed on version 1.2.1! Version 1.2.1: Rewor...
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In one way, it is a small change in how Weave works. In another way, it is the most fundamental rewrite of Weave's functionality since Weave 1 -> Weave 2. The c...
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Minor Update Fixed a bug that prevented the user from filling the Audio Files Dictionary from the plugin dock...
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Version 5.4.8 - 06/19/2023 Fixed a crash that could happen at the end of the battles when displaying the victory message. Some code cleanup...
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- Adapted to work with Eli Book 4.0.0...
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Play a common event every time the players close/exits the menu.
This v27-08 release includes one major feature: 1) sketchfab gltf zip files are now working very well with new gltf_sketchfab_zip tool. Then lots of bug fixes a...
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Version 4.1.0 - 09/23/2021 Add a new way to handle easing animations using anime.js. ( https://animejs.com/) Add a basic collision Library called Bump.js (For f...
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Hi all, small bug fix today for recipes that had a profession that did not exist in CGMZ Professions when using CGMZ Professions (basically, if you wanted to mi...
Changes Added high quality displays for switch, xbox and playstation from xelubest (used in a bunch of indie games) Added more greyscale displays Added playstat...
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Small new version this time, as we are still hard at work on the new HPTM v2 version! However to be able to post a bit easier about our progress and maybe even...
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This is going to slow down forward progress, but it's finally time for the rewrite of the main application. This will bring the application up to more modern st...
Version 5.1.0 - 05/15/2022 Code clean up. Add some functions to be called when an event and common event interpreter reaches the last command. Add a method to c...
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Hey people! So I've gotten a bit of sleep, and have been very liberal with the coffee this morning while trying to do some optimizations. The wooden mannequin h...
You can now save a playlist to load through a button You can make a duplicate of an item by moving it and pressing ctrl while dropping it Fix : all tags are now...
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V1.0.2 Release Bug Fix: Mode Game Fixed when Microphone gets an error and software closes itself. Changed logic in some parts of code for better optimization. A...
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Added the ability to add a custom LUT with Alt+L (24 bit lut included and workflow video is here:)...
Version 5.0.1 - 02/24/2022 Minor performance improvement. Need to be below Eli Message Actions now. [MZ] Fixed an issue where the Damage Sprite was not taking t...
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In this EasyGameMaker update, I added option to export your games to HTML. To export your game to HTML, just go to tab "Export" and click the button "Export to...
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This update (codenamed Sparrow 2), is focussing on streamlining the build process and be more flexible (useful for future features down the pipeline). Added the...
4 files — 5.7.0-release.20240627
Check out this tweet video https://twitter.com/RoRamsay/status/1422978643693821954?s=20...
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Wiki
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Please visit https://github.com/cyberofficial/Synthalingua/wiki for the extended information for the GUI wrapper...
The big feature of version 0.6 is the ability to load up your own sprites. Once you have selected the "sprite" as the particle type then you can start editing i...
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Just a small update as one bug was found that would make the UI flicker. I don't want to cause any seizure so a quick fix has been put up :)...
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Hi everyone! First plugin of the year! Let you add a background image to the game that works like a game frame. See video for more information! Have fun!...
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Interface Selection cursor A cursor for selecting vertices. Grab cursor Appears at the location where you add a triangular face or at the vertex you are moving...
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An easy way to add a feature of a progressive reveal of your maps!...
Hi all, today this plugin was updated to version 1.6.0! This update adds the option to display floating exp text on the player when gaining experience on the ma...
Hey streamers ! After brief feedback by the Twitch gamedev community, we came up with a new name for our project. This is mainly to avoid any conflicts with exi...
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New: Tribute System for monster attack, monster field standby, ability execution and on card placement. New: Tribute UI Setup (Child parameter of Duel Scene UI...
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This version fixes code generation for nested `if`/`else` blocks...
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Version 3.2.4 - 07/23/2024 Fixed an issue by adding a new feature that lets you optionally apply the system color for the font text color of the Sprite Name, Sp...
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First off, a small update to the finish flag - it's now possible to have custom transition for flags. That way you could have smooth default transitions between...
New features Added txt2vid (only works with graphics cards that have compute capability of 7.5 and above) Modified the design of layers Bug fixes Undo/redo fixe...
1 file — 1.9.3
Now it won't even try to add an undefined actor...
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Create your own SRPG
Small Update: - address bar and browser window now show a dynamic border, indicating which one is ready for taking keyboard inputs...
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Just a minor fix for a bug that had been pointed out on our discord . When moving to a large map while zoomed in, it caused a very brief flickering of the scree...
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Fix: Card not being sent to grave if Monster On Destroy ability is set to {} (Blank Object Data). Fix: Card activating false ability card selection when On Flip...
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The following bugs are fixed: 1) bulder had significant font size issues, making text elements unreadable. That's fixed now...
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The original zip for macOS didn't include the actual application, I guess I was tired :/ This is fixed now...
Visual enhancement of Sound Show Popup on first start to help new users Popup giving tips and tricks on start Popup on start when there is a new version availab...
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New Changes - Added the method play_deferred() to automatically call the play() method as deferred. - The various play_bgm , play_bgs , etc. methods now calls t...
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⭐ New Features Store application window size on exit Add logic to undo/redo stack to handle "batches" of items Add extended copy/paste/delete to character set...
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