Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tool Devlogs From Those You Follow Page 18

v1.12.0
1
Major Update
* Shader support for single-pass stereo instancing. (This is for VR games!) * Added more linebreak-friendly characters. * Made strikethrus in their demo scene e...
1 file
Tetxtreme continues development
14
10
This is not the end of development, just wanted to publish what's already done so that you dont have to wait for too long...
4 files
Update v0.9.3 released
2
HereSphere update v0.9.3 for the Quest 2 and Quest Pro is now available on itch.io. This update improves the playback event server, adds some quality of life im...
2 files
Tuesday JS language switch buttons
2
Major Update
The update fixes minor bugs from the previous update. Fixed display of align parameters. Updated interface display setting, it can be hidden only in a certain p...
5 files
0.3.17 is Here: Redrawn Female Template and VTuber Export via Inochi2D!
8
4
Hello! It has been a very long time since we last wrote a development log, and the news we have today is a very big one. We have finally redrawn the female temp...
v0.12.0: New stuff! Search, zoom, more highlighting
1
Major Update
This update adds a bunch of stuff! Find and Replace This and UI scaling are the two most important features I've wanted to add. It (hopefully) works the way you...
Pebble 1.1 - Mix it up!
1
Major Update
It's here! After four months of development, the big 1.1 update is officially out! There are quite a few new features, so we'll start with the highlights: UI St...
3 files — 1.1.0
Tiled 1.1.4 Released
5
More bug fixes and small improvements have been made since Tiled 1.1.3 . Upgrading is recommended! Changelog Fixed exporting of external tilesets to JSON or TSX...
4 files — 1.1.4
Performance Test 2.1.0
2
3
Hey friends! We've got a small update that should fix some bugs and make some improvements in performance. Fixed a startup crash Fixed a score bug with resoluti...
2 files — 2.1.0
[Nodes] Mesh warp
Tutorial
Mesh warp node is a node in the transform section which allow you to warp an image using control points. Mesh generation has to be activate manually by clicking...
Tiled 1.0 Released
2
6
Tiled 1.0 is out now, read all about it on the blog ! The snapshots will soon update as well. For those following the devlog, here are the changes since the la...
4 files — 1.0
[Nodes] 3D
Tutorial
Normal Convert greyscale height map into normal map for lighting. Inputs Type Description Surface in Surface Image input. Height Float Max height of the height...
meet the bitsy sound effects tool: blip-o-matic! 🔊
4
24
update on bitsy 8.0 it's a been a while since I last written about the sound update I'm working on (although I did post a short video of the tune tool on twitte...
1.20.1 beta
2
14
Interface Add f6 default hotkey for export all. Add hotkey for activating primary and secondary action (f3, f4). [Animation Panel] Add ctrl+tab for toggling dop...
3 files
Nimble Kick 1.2.3 released
6
5
A new update for Nimble Kick 1.2 is now available. This fixes some minor but important problems: Fixed very small stretch artifacts that could occur for certain...
4 files
1.2.1: various QOL features
2
25
There are no dramatic changes in this update . I just took my to-do list for this generator, picked the most useful and/or urgent tasks from it and implemented...
Getting started
2
2
Tutorial
Getting started with BeepoBox is super easy! BeepoBox doesn't actually handle any tracking itself so the first thing you'll need is to grab yourself VSeeFace fr...
SLK_img2pixel 1.4
1
8
Major Update
SLK_img2pixel 1.4 has been released! This update introduces an all new gui for SLK_img2pixel! Additionally the new gui makes SLK_img2pixel more light weight, us...
1 file — 1.4
2021 Enhancements
2
Major Update
Once again, Octo has seen a number of refinements, generalizations, and outright new features in the past year. A standalone, "offline" port of Octo called c-oc...
it's march (the devlog)
3
14
hello! we're workin on veadotube :] not too many cool screenshots here today, sorry you gotta read a lot of text <3 how's the full version going? veadotube the...
bloed v1.0
3
Major Update
Bloed changes for 1.0: fixed potential "overlapping UVs" error when baking lightmaps (use the "Generate Secondary UVs" option!) fixed "Show Internals" setting f...
1 file
The v3.0.0 is now out ! Unlock more possibilities & some very good news !
1
[ENG] (traduction française en bas de page) Hi everyone ! I hope you are well ! :-) The new major version v3.0.0 as been rolled out with news features : App...
Fusion 3 Blog - Objects in Fusion3
2
https://www.patreon.com/posts/fusion3-blog-in-123871484 Come visit our Patreon to read up on some of the cool new things Fusion3 can do with your objects. Month...
1.3.1: town notes and numbered hexes
4
28
Perilous Shores has been updated. Most of today's changes are settlement-related apart from the numbered hexes ...(more)...
Tuesday JS Relese 3 / 100
13
Major Update
Wow! 100 releases in a year and 6 months! half of them were public. A new public update that fixes critical bugs from previous updates. Added "Only text from" f...
5 files
Dialogue System 2 is out now!
1
Major Update
Dialogue System 2...
1 file
An advanced non-linear dialogue system for the free and open-source Godot engine.
1.2.2: seeds, SVG export and other improvements
1
22
More details here: link ...
One page dungeon generator
Release Notes for v0.6.0.5
2
Added test widget to the Widget Editor with the ability to adjust the number of columns and rows (this widget is only for testing purposes currently) Added tool...
Version 1.3 - 3/22/2020
3
4
3/22/2020 - Version 1.3 Changes and Additions: Replaced the old prefab creator. The new creator has its own window and breaks the process into several steps...
1 file
Heightmap Update
You can now download heightmaps! Here's a render of a city I made. It's made in Blender using the heightmap to create a 3D model. For more details, see the upda...
1 file
Tiled 1.1.5 Released
3
The bugfixing continues in this release, to keep Tiled 1.1 from misbehaving as I try to make progress on the eventual release of Tiled 1.2. Unfortunately, one o...
4 files — 1.1.5
Maintenance release: Godot 4.2.1
2
38
We released Godot 4.2 two weeks ago, with major improvements and bug fixes all around the engine. Like any big feature release, it had a few rough edges which w...
5 files — 4.2.1-stable
Mixed Mesh Types
5
In the next update, you'll be able to mix Marching Cubes and the classic mesh option together in one model by setting overrides per voxel group! This should all...
F-Droid release and paid version
4
Major Update
Mitch is finally available on F-Droid ! I’ve been waiting for this moment ever since Mitch was released 4 months ago. For those of you who don’t know, F-Dro...
The future of ct.js
5
So, what's next? Ct.js has walked an eventful journey during this year or two. It got a much more performant graphics engine, more modules, more input methods...
v6.0.0 is now out ! QGO is better than ever !
4
[EN] (traduction française en bas de page) Hello everyone, the new version v6.0.0 has just arrived (24th free update). It brings a lot of changes that should m...
Bosca Ceoil Blue 3.0 goes stable!
11
Major Update
After a little over a month of testing and additional improvements I’m happy to announce that the first release of Bosca Ceoil: The Blue Album , a.k.a. versio...
4 files
suggest a #bitsyjam theme for december!
24
7
hey y’all, sorry I wasn’t able to organize a jam in november - life just got the better of me last month but hey, new month, new jam! this time i’m gettin...
Questions, Support, and Requests
35
2
Have issues getting started? Have any features you'd like to request? Leave a comment below! If your questions aren't answered by the installation guide or in t...
Frequently Asked Questions
7
Frequently Asked Questions What improvements can I expect? Quest 2 & Quest Pro users can expect significant increases in resolution or framerate for most games...
Work in progress: CoffeeScript in ct.js!
7
12
Have you heard of CoffeeScript? If your answer is “yes”, there are high chances that you’re as old as a dinosaur or, say, me, and that you’re looking at...
v2.0.0
Major Update
v2.0.0 * Added CSV export and import! Check out the section in the docs on exporting to and importing from CSV for more info! Long story short, you can now crea...
1 file
[Nodes] Working with sprite sheet
Tutorial
This post shows you how to work with sprite sheet in Pixel Composer. Splicing sprite sheet This node takes in a sprite sheet, cuts it into smaller sprites, and...
KenShape 1.3.1 now available
21
A new update for KenShape is now available. Big thank you to the community for reporting issues and sharing feature requests. This small update adds support for...
2 files
Introducing Projects
7
With the Tiled 1.3 release behind us, work continues on the next new feature release! As usual the new features will be released incrementally in the developm...
4 files — 2019.12.04
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
New Emitters : Explosion, Rain, Dust, Thunder...
10
Hi! Just updated all the emitters i did this week. Best ones are the explosion orb and the Thunder but also you will find some dust, rain or new fire+smoke ther...
1 file
PixaVoxet 2.0a
2
Major Update
PixaVoxet 2.0A is here! After a long hiatus, I'm back working on PixaVoxet. This update is still a work in progress, but there's been significant changes and p...
1 file
[Nodes] Particle effector
Tutorial
Particle Effector Particle effector takes in particle data, and manipulate them using different algorithm. Allowing you to modify particle after spawn. Inputs T...
Documentation, Tiny Dungeon Conversion, and More
4
2
Documentation for RPG in a Box Over the past month I've been putting a lot of focus into a new and improved documentation site for RPG in a Box. The task of cre...
Loading more posts...