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Postmortems From Those You Follow Page 14

πŸ“Έ 2023-2025 Exhibition Photos
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Postmortem
Since releasing the game, I’ve used the proceeds from sales to apply for many awards and exhibitions, and been able to exhibit Five Years Old Memories in a pl...
NaNoRenO 2025 Post-Mortem Blog
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Postmortem
Hello everyone! Now that NaNoRenO has officially ended, I figured it'd be the best time to write up a little post mortem about all the work that went into my en...
Year 1: The First Step
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Postmortem
I have always fantasized about a certain magic school game with a not-so-linear story. I wanted the game to have a general arc which will ask you to make choice...
1.0, 2.0, Life, and Postmortem
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2
Postmortem
If you're reading this, version 1.0 of Sokofox has been released. This is a post-mortem, life update, looking at the progress so far, and the future of the proj...
5 files
where the fuck are you people coming from part 2
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Postmortem
i woke up to like 30 notifications about this game WHERE ARE YOU PEOPLE COMING FROM πŸ”₯ this game is ass but i have no desire to remake it cuz what would i eve...
8/29/2025 - What is Crowns 2e About?
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Postmortem
What is Crowns 2e About? As strange as it sounds, it took me a really long time to figure out what this game was about, and I’m happy to say I figured it out...
Demo version retired
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Postmortem
Sadly the demo didn’t translate into sales in any meaningful way (ratio of demo downloads to sales was 20:1, which is about 5% conversion, and that was only...
10k+ Plays & Postmortem
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Postmortem
Hi everyone, Arimia speaking!! First off, thank you so much for playing Witch You Want - over 10,000 people have already met Mirabelle which is just amazing to...
Dear Devere Postmortem
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Postmortem
Hullo again and welcome to the Postmortem for Dear Devere . A postmortem is a document made after a project is completed, going over what worked, what could hav...
Twofold 1st Anniversary
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Postmortem
Today marks the 1 year anniversary of Twofold's release! A year ago today, Twofold released on Steam and itchio after over a decade of development. We've got so...
post mortem
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9
Postmortem
edited 03/01/2024 - grammatical errors Hello! It's been a while, but I wanted to get out my thoughts about this little VN as the response has been absolutely am...
Current situation + about Neko Ex Machina 2
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Postmortem
Hi, Franck alias Frelon-K here. First things first. I am revamping my whole life and decided to remove all the negative stuff. Of course, that implied some sacr...
Ciao Nonna - A Postmortem
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Postmortem
(cross-posted on my blog ) This is not my first game, but it's my first postmortem EVER. I planned to write it before release, but I have a tendency of... losin...
πŸ«™πŸ§  Playdate Pulp Tips and Tricks: Logic Containers πŸ§ πŸ«™
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1
Postmortem
a Playdate game
Locke(d) Postmortem
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Postmortem
And there we have it, Locke(d) is complete! This idea has been sitting in the back of my head since reading a certain passage from John Locke, so when I heard t...
1 file
The Stairway: 10 year anniversary and retrospective
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Postmortem
Hello, everyone! Today is the day! Today, July 6th of 2025, is the 10th anniversary of The Stairway ! I just finished writing a long update post for one of my c...
Immortal's Pet Postmortem
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Postmortem
I've gotten a couple of people curious about what things looked like during development, stuff that might've been cut out, etc. so I'm gonna sit down and write...
AF+ER finally sees the light of day
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Postmortem
So here it is. AF+ER. A game I started working on in 2020 and the file crashed sometime in 2022. Sadly the the file corrupted as I was finishing the game, and I...
2 files
Changes coming to Kobold Krew
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Postmortem
So after creating 4 supplemental Zines (2 have been released so far) for Kobold Krew I have been thinking and I am going to be making a change to how I handle t...
Update 1.1
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2
Postmortem
fixed walking bugs and some another problems...
1 file
psx horror RE like game
Act normal Postmortem
Postmortem
Our silly little game about eating food on a date just won the second prize at the Houdini Game Jam. To celebrate we made a postmortem video about the jam and h...
1 file
πŸ‹ Lumiterra Dev Log #113 – We Are So Back Β· Momentum Is Real
Postmortem
Last week, the Lumi World didn’t just move β€” it snapped back to life . Energy returned. Systems heated up. Players showed up β€” and stayed. Here’s how th...
Small world's
Postmortem
25 magical miniature worlds...
1 file
3D Spot the difference (with a difference!)
πŸ’€ Spooktober Postmortem
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Postmortem
Hey everyone! Now that I've had the time to recover from the hectic jam period, I'm sitting down to write a devlog for SpookY2K! I'll talk about our initial pla...
Cancelling the project
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Postmortem
Health is interfering with my ability to do anything. Godot Source code is here: https://gitlab.com/labadore64/philosophy-fantasy-godot Feel free to do whatever...
Eight Sweets Postmortem
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2
Postmortem
Introduction It is recommended that you play through Eight Sweets before reading this postmortem, as this document will include in-game spoilers. I will also b...
liminal ranger postmortem
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Postmortem
hello! i played this game and talked about it. i'm making a new game in the same "universe" as liminal ranger, and i was playing through this one to learn from...
Postmortem
1
Postmortem
This was a long ride! It's the first time I do a postmortem, but I felt I should do that. 2020 has been a rough year for everybody so far and the idea of a glo...
5 files
Speed Squared a month after release
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Postmortem
Hey there lovely people, its been about a month and a half since I launched Speed Squared. I've had multiple hotfix updates, learned about the speed-running com...
15 Days of Development for #MyFirstGameJam
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Postmortem
So since it's quarantine season and all, I had a lot of time on my hands since I don't have classes yet in college. I was getting tired of not being able to do...
πŸ›πŸ” Playdate Pulp Tips and Tricks: Debugging Strategies πŸ›πŸ”
Postmortem
a Playdate game
4th anniversary + illustration
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Postmortem
Happy 4th year on the milky way. Please don't ask where the 3rd year anniversary post is, I was very preoccupied at the time. Probably drinking tea and kicking...
ANGEL'S LULLABY DEMO V1.0 OUT NOW!
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Postmortem
Angel's Lullaby Chapter 1 Demo is now done and out! I know there are issues with the Demo. As of V.1.0. If you know code and would like to help, pls message me...
1 file
Why Turkey become angry
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Postmortem
Perhaps those of you who read all our posts noticed some changes. We, or even me, the writer and the sprite artist of this game, want to clarify this point. And...
Tiny Idle Creatures
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Postmortem
Hello! Tiny Idle Creatures is a game that was started for Ludum Dare 56, the theme was tiny creatures.... Of course. It was never submitted to Ludum Dare becaus...
2 files
Thank You
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Postmortem
To everyone who supported this game thank you very very much.. It's quite a experimental game as per usual, it was a side game I wanted to put out as a break, s...
Postmortem
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Postmortem
Hello everyone! It's been almost a year and a half since the first release of The Trespasser , so I thought it would be a good time to reflect on the past, hope...
Linelith Level Design Timeline
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Postmortem
I've created an interactive timeline of the level design iteration during the development of Linelith! You can view the level design at 32 points in time, plus...
The Making of When Trees Turn to Ice: Part 1
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Postmortem
Intro When Trees Turn to Ice is the project that helped me dodge seasonal depression in 2022. After the release of Invisible Seams , one of my biggest projects...
Twitch integration shutdown
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Postmortem
Hey there, sorry I don't have good news. It came to my attention that the way connection worked wasn't as secure as it should have been, so the Twitch integrati...
The True Slime King leaves Early Access After 6.5 Years of Development
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Postmortem
Wow... the full release is finally here. I'm not really sure what to think. It's both awesome and terrifying. It's been a great 6.5 year journey making the game...
πŸ’€πŸ“œ Exploring The JSON Skeleton Of A Pulp Game πŸ“œπŸ’€
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Postmortem
a Playdate game
Walkthrough
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Postmortem
Hello, I heard many of you stuck on the bad ending and didn't get another ending besides the bad end. So I make this guide for you guys who are still stuck on t...
APK Available, and Postmortem Thoughts
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Postmortem
The Android APK of Eons Lost: Arrival , v1.0.2 from 2017, is now available to download as an APK. It is being provided as-is without any changes or updates, and...
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[Spoilers] How The Game Works
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Postmortem
Thanks for playing Condition Unknown ! This is an in-depth post that explains the tech behind the game and discusses some design issues that are too spoiler-de...
One Impostor Among Us
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Postmortem
Hey hello, my name is Kitoru san and I'm developing a demeke version of Among US for the GameBoy !! The game will be an RPG based on the famous INNERSLOFT game...
Ren'py and Challenges
Postmortem
Ren'py is the most widely used visual novel engine. (A tool you make this kind of text-based games with) Ren'py is based on Python coding language. You can use...
Devlog out now!
Postmortem
The Rhythmole devlog is out now!!! Go check it out, I put a lot of work into it. That’s all :)...
Making a horror story game with PowerPoint
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Postmortem
It's been a week since the PowerPoint Game Jam ended but I still feel hyped, mostly because I finally finished making a decent game. To help me release the exci...
Inspirations and Legacy
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Postmortem
A couple of days ago , I properly wrapped up work on Honeycomb CRUNCH and moved back onto Hive Time . The final build has some new sounds, some scoring adjustme...
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