Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Postmortems From Those You Follow Page 11

How I made BattleMapp.io and how to start your own project
4
6
Postmortem
One year ago I was sitting in the pub with my mate Dave chatting rubbish, when I brought up the weekly D&D game I was running in our local games cafe.  Dav...
Dicentra Postmortem
2
20
Postmortem
At first I thought I would have a lot to say for Dicentra's postmortem, but now that I'm actually sitting down to write it out two weeks after Dicentra's launch...
(Don't) Open Your Eyes: A Postmortem (and new game announcement)
2
16
Postmortem
Hello! This is Via, developer of "(Don't) Open Your Eyes". With the release of my newest horror visual novel, "radio.Signal" , I thought I'd look back on the pa...
Gearbits Postmortem
1
3
Postmortem
It’s been a little over a month since Gearbits launched. And I'm very happy to say that the reception from players has been positive. A small but passionate g...
♥ JKHA(2) Postmortem ♥
3
11
Postmortem
Hi Everyone! What a week it's been! Thank you everyone who was waiting/ played JKHA(2) at launch (and in the future!!) , I appreciate the support! It's certainl...
e>scape - A Post Mortem
1
Postmortem
The actual development process you can find here: https://itch.io/jam/a-game-by-its-cover-2021/topic/1554945/enviro-scape-tentativ... So this is a project I sta...
Unauthorized Android port
1
5
Postmortem
Hello, everyone! It's come to our attention that someone has pirated our game by releasing an unauthorized android apk of it on another website. If you see our...
I Finally Get To Write A Postmortem!
7
Postmortem
What it says on the tin! Can’t believe I finally get to do one of these haha. ANYWAYY! First of all, thank you for playing my game! I wasn’t sure if I wante...
Making a visual novel about PAINting - Scream Jam Postmortem
3
11
Postmortem
Coming off of an exhausting September and having grossly underestimated how much time and effort my point and click game ("Untitled Knight Game") would take to...
Hydrangea: A Postmortem.
14
Postmortem
Welcome to the Hydrangea postmortem. Today I’m going to talk about the process of making this game a reality - as a first-time team lead after years of being...
5 files — 1.2
Implementing Choices Without RenPy's `menu` Syntax
7
Postmortem
So, everything begins with this: At the time, the illustration was already finished, and we definitely didn't have time to redraw or redesign everything, so we...
Juicy learnings from a booty game 🍑
1
Postmortem
CJ here, the programmer for Help! I was Cursed with a BubbleButt. Thank you for everyone who has played our game! The game was made for this year's Global Game...
2 files
Kingdom of Rogueing postmortem
8
Postmortem
Prior to the beginning of the challenge For a couple of years, Victor (Asymmetric’s Unity programmer) and I had been tossing around the idea of making a stand...
Disconnected Devlog
Postmortem
Hey there, While creating Disconnected episode 2, as an indie developer, I have to wear a lot of 'Developer Hats'. For anyone not knowing what that is, let's ju...
2 files
DevLog #4: "The DEMO is coming, but..."
Postmortem
This news is neither good nor bad, nor do we want to upset anyone. The process of this game, in the graphic section, is coming to an end, after improving it for...
Mind Jabbed
Postmortem
Mind Jab is a computer card game where two minds duel to stay sane. Mind Jab is a both a race to build enough sanity and/or resources to win and a challenge to...
2 files
Gantrix-1 C64 game (last version)
3
Postmortem
Gantrix-1 C64 game "Throw them down hard...!" ...Welcome to the new game entitled < Gantrix - 1 >...by Voxvideogame 2024(c) with a new nice graphics & animation...
1 file
Marathon Jam - April 2022
1
Postmortem
That Abysmal Place is a 2D horror roguelite currently very early in development. The following is a devlog to show the progress made during the r/SoloDevelopmen...
Wink Commander Postmortem Part 3: Space Tunes
6
Postmortem
This post is Part 3 in a 3 part series. Part 1 looks at the game's inspirations and gives a day-by-day jam log. Part 2 explores the intention behind post-jam up...
Flirting Stream Tonight!
13
Postmortem
Hey all! Tonight at 6:30 PM EST, Tsushi & I will be playing through Is Lupin Still Flirting , showing how to get all the endings. We'll also be answering some q...
1.2 DAY ONE
1
Postmortem
Hi everyone! How long has it been since a Novetus update? 1.2 was in development for 4 long months. Remember 4 months ago when you were allowed to go outside wi...
WinterVN Jam Post-Mortem
2
Postmortem
WinterVN Jam Post Mortem Oh god, It's been a while since I made a game. Like, a proper finished game. I figured this post-mortem would be great to start the yea...
Post Jam Thoughts
3
Postmortem
Restless Place post jam thoughts This is just a short write up of my thoughts on the game after the jam The Idea When I saw the theme I immediately thought of a...
Wink Commander Postmortem Part 2: Post-jam Development
4
Postmortem
This post is Part 2 in a 3 part series. Part 1 looks at the game's inspirations and gives a day-by-day jam log. Part 2 explores the intention behind post-jam up...
Audio bug fixed
2
Postmortem
This update finally fixes the very annoying audio but. Turns out the buzzing of the light just wouldn't turn off again and just kept stacking itself until it wa...
1 file
Afterwords + Extra Comic Doodles
2
4
Postmortem
Hello everyone! Konayachi here. Thank you very much for playing Tuna Rice. I'm glad to read your comments and ratings; they are all very precious! ♡ Being sho...
4 files
- 2 HOURS REMAIN -
1
Postmortem
NOT EVERY SOUL HAS MADE IT ON THEIR TRAIN DONT MISS YOURS...
Last Chess Standing: chess puzzles with a twist ♟️
15
Postmortem
Last Chess Standing is a cozy chess-based puzzle game where the goal is to capture pieces in such a way that only one remains on the board. Sounds easy, right?...
Rubine mid-mortem, or "trying to salvaging a flawed idea"
1
9
Postmortem
When I got into making Rubine I had a specific vision in mind, which seemed like a good idea at first. I wanted to make a fairly uncomplicated rail shooter/acti...
The Lounch!
Postmortem
Enter your space ship to transport Meilooriuns and Zergs across the universe. In Interplanet Ex, you controls a space trucker on board of an old ship. Unfortuna...
1 file
​TY FOR 450 FOLLOWERS! :D
9
16
Postmortem
I'd like to thank everyone for 450 followers on itch.io!!! Prince freaky art to show my appreciation: 💙 - spark180...
Our POV Switch
Postmortem
Humble Beginnings As with many games, Woebegone Woods underwent many big transformations. The core feeling we’ve wanted to convey throughout the entire develo...
A Thank You Note
33
Postmortem
It's been three weeks since we released Evernight and we have all been blown away by your kindness! I know I speak for every member of the team when I say we're...
Demo 3
26
62
Postmortem
DEMO CHANGELOG - save/load system - reworked the infection system - you now have an immunity, and disinfection items have to be applied every once in a while in...
1 file
Coalesce Behind The Scenes Post!
2
12
Postmortem
Hello everyone! It's been a while since the full release of Coalesce! Thank you so much to everyone who has played (and even paid for) the game! It warms my hea...
1 YEAR OF MOTH!
3
19
Postmortem
. . . 🌟Happy 1ST Anniversary~! 🌟 On July 19, 2024, the first part of the Mysteries of the House series, The Jester and the Prince , was published on itch...
Steam Next Fest: A Thank You
4
Postmortem
It’s the 13th now, and Steam Next Fest has come to a close. As you may know, Tiny Life participated this time around, and the turnout was really incredible. W...
The End
4
6
Postmortem
So I'm back again. I have been on a VERY long break from coding. While I was on that break, I realized making this game no longer brought me joy. It now stresse...
Postmortem: Two Weeks After Release
4
5
Postmortem
It's been two weeks now since I released The Salt Keep, so this feels like as good a time as any to give a bit of an update on the release, what I've learned fr...
Inkscape (SVG) Card Template
2
Postmortem
Now everyone can easily create your own draftCrawl cards. Just download the template file and open in Inkscape (avaliable to Windows, Mac and Linux). Be sure of...
The development of VEV
Postmortem
The original idea behind working title Project Destructor was to create a time-reversed real time strategy game. In this original form, infantry units would eme...
(Almost) Cut Content
Postmortem
On the Cutting Room Floor It is a simple truth for all games that there will be features, ideas, or content that just can’t be fit into the game for any numbe...
Art & Graphics post-mortem
5
Postmortem
Matt has just published a Sparrow Solitaire art/graphics post-mortem on his blog: https://blog.gingerbeardman.com/2023/04/13/sparrow-solitaire-for-playdate/ It...
damn, that sucks: a postmortem about a game that's a little too personal
1
20
Postmortem
Introduction Grab yourself a drink or two, this is a long one. I'm putting each part of the introduction into its own collapsible section and if you read only o...
Realm of the Ghost King Postmortem
Postmortem
Note: This post was originally published on the Realm of the Ghost King website back on July 7th . With the release of my first Commercial Indie Game comes the...
Duskbound post-mortem – how I finally completed my first visual novel
2
15
Postmortem
It's been a little over a week since I released Duskbound, my first completed visual novel project. To be honest, I couldn't be more proud of myself. I've alway...
Personal Thoughts
7
Postmortem
VSR is an important game to me. It was a significant step up from my previous projects in terms of scope and quality, as well as being the first game people pai...
Face Pack & Overworld Sprites Now Available!
1
Postmortem
The Face Pack & Overworld Sprites for Pixel Champions II are now available! The faces were a lot of fun. I first drew a basic outline with a stylus, and eventua...
1 file
100,000 players on the counters.
2
7
Postmortem
100,000 players on the counters. 100,000 players to date for INVITATIONEM. A figure that I find rather reasonable for a project intended to reach a niche audien...
Loading more posts...