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Day 15 - Down the 3D Rabbit Hole

Day 15 - Down the 3D Rabbit Hole

Well, I didn't expect to be at the point where I'd built this rails shooter - definitely not what I am aiming for, but I do feel like I've learned quite a bit about the Unity 'timeline'  during this project, as well as post-processing effects. I built a really cool environment, using the terrain tools, global volume and a skybox.

The biggest thing I took away from this was the way we set up the dialogue and the secondary camera to generate the animated portraits. Very cool!


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