Day 15 - Down the 3D Rabbit Hole
Well, I didn't expect to be at the point where I'd built this rails shooter - definitely not what I am aiming for, but I do feel like I've learned quite a bit about the Unity 'timeline' during this project, as well as post-processing effects. I built a really cool environment, using the terrain tools, global volume and a skybox.
The biggest thing I took away from this was the way we set up the dialogue and the secondary camera to generate the animated portraits. Very cool!
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.