3D course - Rocket Game
Funnily enough, working in the 3D space was not as bad as I thought it would be, though I suppose this game wasn't *fully* 3D in the sense that the rocket was essentially position locked on the Z axis. Using the vector 3 movements wasn't anywhere near as bad as I thought it was going to be in terms of feeling "mathy".
Didn't get through this one as quickly as I'd liked due to some family commitments, but already working on the next project - a rails shooter like Starfox!
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