I've got myself a group in Wednesday 9-11am workshop with 3 other people that have great talents and knowledge on designing, programming, and drawing. They don't interact that much, I assume everyone is introvert but I hope we'll be able to go through this assesment together.
We've made a report for the assesment 3 part A which is "Game elevator pitch and One-Page Design" that contains
1. Minimal Viable Product (MVP) Description: Give a short description of what you need to show a proof of concept for the design of your game.
2. Team info: Team name, names, team role and preferred contact for each team member. List of tools you plan to use to facilitate communication (Discord, Slack, email?)
3. Playtesting timeline: Table describing what you plan mto do for playtesting including who is playtesting what, when you intend to playtest, and any associated goals.
This is the link to the report:
https://docs.google.com/document/d/1cnNKNcZ2QJtuoqGsgyN8vNjV2Nh52FM7hOh2Psbl1AE/...
Group formation:
· David Bijak Santoso (11851007)/(Designer)
· Ellen Martell (12028193)/(Communicator)
· Johnny Zhang (11956224)/(Artist)
· Joshua Mould (11987456)/(Programmer)
Preferred Contact:
You can find the discussion in our docs: https://docs.google.com/document/d/1cnNKNcZ2QJtuoqGsgyN8vNjV2Nh52FM7hOh2Psbl1AE/...
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Week 11: https://itch.io/blog/737803/qut-bachelor-of-games-and-interactive-design-blogpos...