Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Group AAA game - Dev Log week 8

Hello everyone to week 8 of my AAA development dev blog. 

This week I worked on the inventory UI for whenever the player goes into their inventory, here it is:

As you can see above there are two sections in the inventory UI, on the right there are item slots for all the items currently in the players inventory and one on the left that gives details of the currently selected item, such as how much health it'll give you and how much attack damage the item does.

This menu will fade in on the right side of the screen when the player presses "i" and fade away once the player presses it again.

Since the project was all over the place it was hard to create a UI interface that would fit in with other pieces of UI, So I made it as simple as possible to not overly distract from other pieces of interface.

That's all for this week, thank you for reading.

Support this post

Did you like this post? Tell us

Leave a comment

Log in with your itch.io account to leave a comment.