Cold Conflict Devlog
We finally completed the merge for our project. Which included the main scripts, the main assets and the main addons/plugins we used to use for our project (Pro grids etc.). A fully fleshed out map has been white boxed where are the enemies and objectives will be placed. It has not been textured yet but has been planned for a later date. All the scripts transferred well, and the projecting is coming out nicely. We have used previous feedback from the play testers and designed the map with the movement system in mind. The movement system has been reworked and improved by Arthur. The level has been planned out to be one massive area with a bunch of smaller divisions. For our final game we want to have a finalesed goal, improved movement and enemy types.
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