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Group indie game - Dev log Week 9

Hello! Welcome to week 9 of my blog posts talking discussing development on our indie game project "Seams" With only 2 weeks left lots of the art and design is now finished, there are only a few more things that need polishing but other than that the only thing that's left to do is program the actual game, our 2 programmers are hard at work trying to finish this game before the deadline. We have had to cut some parts from the game such as some puzzles to be able to hit the deadline and make it easier for our programmers.

This week I did my usual job of filling out the scrum sheet and uploading all the information onto trello, but one thing that I have stopped working on is the game design document. I mentioned last week about how the GDD isn't shaping up that well since the game isn't finished yet and how a GDD should've been created before actual development has started, so this week I've decided to stop working on the GDD since it will most likely end up out of date very quickly and with not a lot of time left because of the deadline there is not a very high chance of me finishing it without it being incorrect.

That was everything I've wanted to talk about this week, Thank you for reading!

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