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Devlog 8

We have completed the minimum requirement for our game. The major takeaway from this experience is to avoid overscoring. Although we performed risk assessments, there were unforeseen challenges that we had to overcome. Despite these challenges, we were able to achieve a basic game build that both of us are pleased with

It's crucial to recognize that even with thorough risk assessments, there will always be unforeseen challenges that arise during development. These challenges can result in delays and even project failure if not handled properly. Therefore, keeping the project scope realistic and manageable is essential, especially for small teams or projects with limited resources.

Despite cutting many of our game features, we remained focused on addressing a mental health issue, precisely the cruel scenario of cyberbullying. We aim to provide players with a better understanding of the dangers of cyberbullying. Incorporating a cyberbullying scenario into the game provides players with a first-hand experience of the harm it can cause. Games can be immersive and engaging, which makes it more likely that players will remember the message conveyed in the game.


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