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Platformer

When jumping over obstacles is one of the main actions, challenges, or mechanics of the game.

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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Godot PlatformerTemplate 2D with Finite State Machine (FSM) system, dialog system, load/save game logic and CRT shader.
Run in browser
Standalone Tool for Pixel art Games , Customize and Export Sprite Sheets for pixel art Games.
A responsive 2d player movment for godot 4.3
itch.io now on YouTube!