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16x16

16 pixels by 16 pixels is a common resolution for assets matching a low-res pixel art aesthetic. Although the assets may not be specifically 16x16, they are designed to work in a graphical setting where objects are around that size.

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Top-Down

A perspective where the camera is placed directly above the player. Common in 2D games, but can also be used in 3D games.

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create your own 4 direction retro sprites for your game!
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Monster Tamer games? Oh yeah, there's an engine for that!
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