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A script that modifies RPG Maker MV UI easily
Pixel Engine improves RPG Maker MZ rendering by removing smoothing effects for a crisper visual experience.
Executes up to 10 common events at the start of a battle once per battle.
Enhance debugging, expanded range selection, shortcuts, and new presentation for switches/variables.
Displays an experience gauge on the map with animation.
Empowers developers with comprehensive control over various aspects of battles in the game.
Recovers random TP each turn and plays a sound when gaining TP.
Easily add & customize info for immediate viewing. Settings include text size, color, and animation.
Boost your game with a new gold interface, customizable opacity, toggle function, and position settings.
Enhance game with customizable map name interface, adjustable window settings and enhanced text appearance.
Customize name input window sizes, transparency and positions, with added sound effects.
Minimal breathing effect for actor, followers, and specific events with notetags.
Creates a customizable log window for displaying game logs, with options for rows, position, size, auto-close, and more.
Sample project includes all current & upcoming plugins, with demos highlighting their features. 馃殌
Allows you to modify RPG Maker's default error scene and also includes a log for saving errors.
Automatically triggers death at a specified HP threshold, ignoring evasion. Runs a common event when activated.
Changes the hue of enemies once per battle randomly.
Easily add & customize version info for players to see right away. Settings include text size, color, and animation.
Easily add & customize copyright info for players to see. Settings include text size, color, and animation.
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