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RPG Maker MZ

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rpgmakermz, rpgmaker-mz

RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV
  • RPG Maker MZ

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rpg-maker

Toptagged RPG Maker MZ and RPG Maker Page 16 (606 results)

Explore tools tagged RPG Maker MZ and RPG Maker on itch.io · Upload your tools to itch.io to have them show up here.

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When a character is defeated in battle, players are given a chance to save them through a challenging Quick Time Event!
Easy way to start common event during a battle or on map
Create your own commands in the equip scene
Change speed of player, vehicles and events
20 RMMZ plugins for half the price
Bring Your Game World to Life with Immersive In-Game Radio Stations!
A plugin for finding hidden items
Run in browser
This plugin allow to set up a random amount of gold dropped by each enemies (between a min and max value).
Create a Djinn and summons mechanics inspired by a classic JRPG Golden Sun
Run in browser
A plugin to set max gold of the party to your liking.
Interesting new state-related effects.
RPGMaker MV MZ Plugin
Bring your items to life with smooth animations using 144x144px frames and Notetags!
An RPG Maker MZ Plugin to Visually Show Reputation Levels on Dialog!
Run in browser
Add HP/MP/TP/ATB gauges for enemies
Add state icons to actors at battle scenes
Instead of crash, show fallback image in case of error
Customize shop commands in your game
Set random jump on a move route
Easily add a custom command to the menu in RPG Maker MZ that triggers a Common Event when selected. Just plug and play.
Solohack3r StudiosVerified Account
One line for all communication talking playbook automatically.
Allows players to change the game's windowskin
Add extra calculations for all damage formulas
Change the color of multiple game elements
Plugin to automatically change battlebacks for regionids in RMMZ
Effortlessly control mouse visibility with customizable idle timers for a sleek, immersive experience.
One line code for map switching automatically.
Randomize the hue of enemies
Automatically set map limitation range for Script and Branch Script.
Prevent the battle log window from appearing
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