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GameMaker

Projects made with the all-in-one cross-platform 2D game development engine

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Projects tagged with the following aliases will automatically show up on this page:

game-maker, game-maker-studio

PBR (Physically Based Rendering)

Utilizing realistic materials and lighting models to simulate the physical properties of surfaces, PBR (Physically Based Rendering) enables assets and tools to achieve consistent, lifelike appearance across different environments and lighting conditions. Commonly employing texture maps such as albedo, normal, metallic, and roughness, this approach aids in accurately depicting how light interacts with various materials in 3D projects.

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Toptagged GameMaker and PBR (Physically Based Rendering) (3 results)

Explore tools tagged GameMaker and PBR (Physically Based Rendering) on itch.io · Upload your tools to itch.io to have them show up here.

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A PBR light engine for GameMaker
Material, normal map, and emissive packer
A PBR light engine for GameMaker
itch.io now on YouTube!