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PBR (Physically Based Rendering)

Utilizing realistic materials and lighting models to simulate the physical properties of surfaces, PBR (Physically Based Rendering) enables assets and tools to achieve consistent, lifelike appearance across different environments and lighting conditions. Commonly employing texture maps such as albedo, normal, metallic, and roughness, this approach aids in accurately depicting how light interacts with various materials in 3D projects.

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Top releasedtagged PBR (Physically Based Rendering) (8 results)

Explore released tools tagged PBR (Physically Based Rendering) on itch.io. Utilizing realistic materials and lighting models to simulate the physical properties of surfaces, PBR (Physically Based · Upload your released tools to itch.io to have them show up here.

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Dust3D is a quick 3D modeling software for game developers
PBR Texture Creation Tool
Easy juicy Rough/Gloss details from your Normal/Heightmaps
Seamlessly Blend materials in Unity URP for creating amazing complex scenes
A PBR light engine for GameMaker
TextureWorks is an incredible one stop powerful tool for tiled Texture Synthesis, Re-scaling.
PBR material manager
Utility for creating and editing texture atlases
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