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Top releasedtagged Blender Page 3 (173 results)

Explore released tools tagged Blender on itch.io. Things made with or for the open source 3D modeling software, Blender · Upload your released tools to itch.io to have them show up here.

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create 2d animated sprites from 3d animated models for your game (side-scroller, isometric, top-down)
Blender addon allowing animation layers edition
Godot compatible 3D model viewer with Blender like controls
Run in browser
Useful tools for creating the 52 ARKit shapekeys and more !
3D Voxel Character Animation & Modelling
Saves info about objects in Blender scene
Generate hundreds of high-quality 3D rocks in seconds with this powerful Blender add-on.
Lighting node setup for natural and stylized lighting effects
Inspired by the Spore Creature Creator, except it's in Blender!
Render up to 8 directions of the same animation and angles of your Characters
Fully procedural generator for eyelashes, eyebrows, vellus hair, and pubic hair, powered by geometry nodes
An update for the Shapekey Slider Driver
Convert Your MP4/AVI to Frames(PNG, JPG, WEBP) Using My Free And Open-Source Tool
Create collision objects in Blender with one click
A simple toon shader node group to use within a material in Blender.
This is a collection of Blender JSON Scene HIerarchy Exporter Scripts
[godot] multiplayer inputer supports.
Run in browser
Visually pose & adapt generic free animations to better suit your 3D model (not just VRMs)!
Limit the bone rotation to mesh with just one click. See visual representation of the rotation limit. Rigify compatible
Blender addon/script and unreal script to transfer instances
Create pipes from curves and lines
A procedural, anime-style wooden floor texture for Blender 3D. Texture node group with optional toon shader.
Blender add-on organizing your texture sets in shader node trees (beta)
Create stylized curly hair with ease, from 2a to 4c!
Python Script for Bulk Exporting Static Meshes from Unreal Engine 5 as .GLB or .GLTF Files
NoPoly's EdgeWear tool for Blender
Generate and automatically assign normal maps for VRoid models in Blender.
Automatically export rigify as rigs suitable for game engines (fbx/gltf)
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