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Top releasedtagged Blender (177 results)

Explore released tools tagged Blender on itch.io. Things made with or for the open source 3D modeling software, Blender · Upload your released tools to itch.io to have them show up here.

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Blender Addon for Authentic PlayStation 1–Style Graphics
Create in Blender using VR
Create and animate 3D models, then easily turn them into pixel art
Blender Rigify plugin extension for Godot/Unity/Unreal control rigs
Animate using VR in Blender. Record puppetry, character animations, and prototype animation ideas easily!
Create palette-indexed images and sprites in Blender!
3D to 2D for illustrations, animations, games...
3D to 2D for illustrations, animations, games...
Procedural planet generator for all purposes
A Plugin allows you to use Unity in Blender-like shortcut key
FREE Isometric Tile Toolkit for Blender!
Easily import, add enhancements for bakin, and export with automatically imported materials!
Aseprite > Blender live sync (abandonware)
Trifold Pamphlet template for use with Blender (no previous Blender experience required)
Procedural modeling in Blender using Node Editor
This Blender Add-On provides the ability to create pre-render sprites automatically.
A procedural shader to turn your 3D models into an endless supply of pixel art and game assets
A generator just for watermelons
A free node based procedural texture generator.
Making Blender exports simple
Simple voxel painter
A Blender tool for generating asteroids
Run in browser
Blender3D addon for easy sprite sheet creation. Render multiple cameras and frame ranges into sprite sheets.
A toolkit for creating 3D Fursuit heads. (includes detailed guide)
Addon for the Blender 3D modeling software for loading MagicaVoxel VOX files
Simple Blender plugin that aids the creation and customization of car liveries.
A Blender project for faster pre-rendered game sprites.
Blender shader recreating earthbound's battle backgrounds
Shader that wraps tiles in Atlas texture (Blender and Godot)
Easily batch render blender files
Procedural geometry nodes based trees for Blender 3D, with parameters for height and seed.
Import/Export skeletons in Unity games during runtime using motion capture data saved in the Biovision Hierarchy format.
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