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Sprites

Sprites are generally 2D images used in games to represent objects. They can be animated or static, and come in different styles like isometric or top-down.

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sprite

Topfor macOS tagged Sprites (69 results)

Explore tools for macOS tagged Sprites on itch.io. Sprites are generally 2D images used in games to represent objects. They can be animated or static, and come in differen · Upload your tools for macOS to itch.io to have them show up here.

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Your free and open source sprite editor
Run in browser
Simple normal map generator for 2D sprites!
Easily create 3D models and 2D sprites
Create your own 3D models and 2D sprites!
Center image content in sprite or selection
Design pixelart effects and render them to .png sprite sheets or .gifs
Image scaling, processing and analysing
All the tools you need to design, code, and play Pixel Vision 8 games.
A Pixel Art Kitbashing tool.
Import animations with movement patterns
Create 2D games in JavaScript, made easier
Open source procedural sprite animation
Generate a gazillion goblins!
Run in browser
The vector tool.
Voxel editor suited for 2D artist with animations and retro rendering.
Draw normal maps the smart way
Simple tool to generate directional spritesheets from animated 3D models.
Run in browser
A tool for generate custom tiles for 2D games
Grid-based vector art, pixel art, design & animation
A Pixel Art Remastering Tool using classic algorithms that can open and export jpg, png, animated gif.
Add FFXIV text boxes to your images!
Run in browser
CryPixels
$19.99
Procedural Pixel Art Generator
Easily create FFXIV style quest boxes!
Run in browser
a cool simple sprite editor on godot !
Free html5 tool for color palette swaps in games.
Run in browser
Simple fontsprite editing with lots of functions
Quickly create tiles for your isometric game!
Tool for pixelart that makes drawing normal maps easy. Aseprite plugin included.
Manage sprite sheets and color palettes
Make gamepad layout charts.
Run in browser
A lightweight software that generates spritesheets of particle simulations using Unity's Particle System as a base.
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