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Shader experiment made in Godot 3.4.2.
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2d implementation of the Wave Function Collapse algorithm in JavaScript and Rust
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A physics based dice roller that keeps the fast, intuitive fun of rolling real dice while automating the math.
Explore the Streams of the Universe
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A simple 2D physics system for Pico-8
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This is a recreation of a simulation done by a youtuber (Higgsino Physics, link in desc) made by me and tweaked by me :)
Benchmarking the 2d and 3d engines Avian and Rapier in a direct competition
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Examples for the ferris game framework
A free virtual optical bench for designing optics.
Generate your own cartoony jellyfish!
2D block-based mod-friendly sandbox game/game engine
Simulate sounds created by various motor control techniques
In-game 3D proximity chat for Unity, Unreal, Web & more
Extremely useful and revolutionary pigeon generator
How many ragdolls can your PC survive? RagMark is a physics-heavy CPU stress test where chaos becomes data.
Make ‘level’ make sense: local horizontals diverge on a curved Earth.
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NO MORE FLOATING OBJECTS IN UNITY! Use physics to realistically settle objects in your world!
This is a relatively simple project that offers the "Powers of the Pendulum,"
itch.io now on YouTube!