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RPG Maker

Games made with ASCII/Enterbrain/Kadokawa Games' RPG Maker series of game engines. Includes, but is not limited to the following:

  • RPG Maker 2000
  • RPG Maker 2003
  • RPG Maker XP
  • RPG Maker VX
  • RPG Maker VX Ace
  • RPG Maker MV

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rpg-maker

Latesttagged RPG Maker MV and RPG Maker Page 3 (152 results)

Explore tools tagged RPG Maker MV and RPG Maker on itch.io · Upload your tools to itch.io to have them show up here.

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Add a battle description to your database items or skills that's different from the menu version.
Automatically add common events before and after every show text command!
Add several new escape codes to the windows!
Promote your actors to a different class and earn bonus points on each parameter!
Hit a button at the right time for a bonus just like in Super Mario RPG: Legend of the Seven Stars!
Add several new cost types to your skills!
Creates a minimap for your game!
Show and Hide the chat arrow with a simple Plugin Command
Fixes the problem where the labels refresh when the menu is closed.
Add responsive mobile controls for Rpg Maker!
Add parameters dynamically to battlers through states or equipments note tags!
Actors receive exp according to their levels!
Adds extra screen space on screen. Nice for huds!
Show the face image of the message box in a different window!
Show animated faces on the message box!
Different sounds for different items and equipments!
Assign class, exp, level and equipment to enemies!
Configure Choice Window's X,Y,Columns and Width.
Allows Charge gain,Turn End gain and Initial MP
Adjusts how many characters should be in battle
Adds plugin commands to make complex events with pictures!
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
Split the JavaScript files into more manageable chunks, making development much easier.
This plugin matches the face graphic to the actor, should the actor change outfits.
Allows you to animate text to match a character's emotion.
Easily re-order your RPG Maker MV maps using Gimmer's mapsOrder tool.
Use the system clock to time how long a player takes to do something.
Allows you to move Options, Save and Quit Game into their very own menu.
Change the actor's face/expression during the same chat window.
Automatically detect which kind of controller the player is using and show the correct button UI.
Animate your Title Scene by using a video as the background.
Allow for finer control on setting the speed for your main character.
Give Events a 'Line of Sight' in your game.
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