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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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a proof of concept of lip sync in godot
Run in browser
A simple solution to easily make 2D animations from sprites/spritesheets.
Fast & Easy 2D Terrain Generation
This tool help you quickly generate frames of sliding stuff.
What you wanted for Christmas but were too afraid to ask for
A very simple and elegant AutoClicker.
It generates 16 or 47 tileset from 9 tile sets.
A tool to quickly create tile sets for side-scrolling video games.
Trigger keystrokes and commands by clicking on user defined buttons.
This tool will provide you with map array code you can use in your 2D games.
Run in browser
Quick and Easy Implementation
Spritedow Animator is a simple and standalone alternative to Mecanim to animate sprites frame by frame.
A unity extension for autotiles.
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