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[2017] Vortex2 rendering engine for Cerberus-X language
[2015] Vortex rendering engine for Monkey language
[2005] A game engine based on Irrlicht which can be used with several BASIC-like languages
[2004] An old tool to convert Quake 1 and Half-Life levels into other formats.
Procedural Terrain Generator with Vegetation and Water
Render dynamic rays from the scene.
Makes a mesh and a simple random forest scene to walk trough.
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