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Latest$15 or less tagged RPG Maker MZ (265 results)

Explore tools tagged RPG Maker MZ on itch.io · Sell your tools on itch.io to have them show up here.

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Upgrade your weapon and armor on RPG Maker MZ
Adds new Map Transitions for RPG Maker MZ!
Easily add & customize info for immediate viewing. Settings include text size, color, and animation.
Easily add & customize copyright info for players to see. Settings include text size, color, and animation.
Easily add & customize version info for players to see right away. Settings include text size, color, and animation.
Animate your message windows with this plugin
Customize name input window sizes, transparency and positions, with added sound effects.
Creates a customizable log window for displaying game logs, with options for rows, position, size, auto-close, and more.
A recreation of Ninja Saga's battle ui for RMMZ.
A skill equip plugin for RMMZ. Also enables you to limit the number of skills to be used in battle.
Enhance game with customizable map name interface, adjustable window settings and enhanced text appearance.
DDTank inspired equipment synthesis for RMMZ. Raise specific stats of your equipment with synthesis stones.
DDTank inspired equipment fortification / equipment upgrade plugin for RMMZ.
Map inventory plugin for RMMZ. Inspired from AQW's inventory design.
Add a weak/resist popup based on target's elemental rate. Either through text, static image, or sprite sheet.
Create Unique transition/dissolve effects on everything!
Add a custom battle cursor when selecting actors / enemies.
Enhance debugging, expanded range selection, shortcuts, and new presentation for switches/variables.
Change the appearance of damage digits per element, per damage type, or per skill.
Empowers developers with comprehensive control over various aspects of battles in the game.
Create smooth powerup/aura effects via webgl!
Allows you to modify RPG Maker's default error scene and also includes a log for saving errors.
Dynamic Parallax Map - There are no longer map size limitations when using Parallax
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