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2D

Uses two-dimensional "sprites", 2D images created and used on a flat plane, as opposed to the three-dimensional models or environments found in 3D games.

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Roguelike

Near infinitely replayable games that usually feature, random generation, perma-death, and brutal difficulty. 

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Godot PlatformerTemplate 2D with Finite State Machine (FSM) system, dialog system, load/save game logic and CRT shader.
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A room generating algorithm using a neighbour-restricting random walk.
Create vector melee weapon sprites for your games totally free!
Everything you need to create a 2D Platformer, Run & Gun Shooter or Top Down RPG inside this single package!
A Random Room Generation tool
Concept for a unique Procedural Dungeon Generation
Run in browser
Tool for Dungeon procedural generation
Create free to use 2d sprite graphics.
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Haskell game engine library for ASCII roguelike games at https://github.com/LambdaHack/LambdaHack
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42 functions for making procedurally-generated environments & art in Construct 2/3
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itch.io now on YouTube!