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A modular and scalable foundation for player controller systems.
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A demo of our 2D movement shooter, available on Unity Asset Store!
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A simple simulation for a potential framework for dungeon generation and pathfinding. Made with Unity.
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Interactive demonstrations using the NumDot computation library for Godot.
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A demo of boundless wave-based tile set-agnostic wave function collapse.
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Tech demo of a text rendering library for XO-CHIP
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Demo project representing some visual effects
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This is a demo of implementing Saralice Dialogue System.
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A demo of my addon for Godot 4, SimpleState.
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Dedicated Simple 1-bit XO-CHIP Audio Music Driver
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Turn your phone into a game console!
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Generates a Chain of Islands whcih look more natural
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Demo of a mixed initiative WFC implementation.
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Wave Function Collapse algorithm implemented in GML
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A quiz (turn) based combat demo for GBStudio
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Demo of VDist plugin that can be run in your browser
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A simple demonstration of gravity using the semi-implicit euler method.
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Attract and repel particles to magnetic transforms in the Unity engine.
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A simple implementation of the wave function collapse algorithm.
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itch.io now on YouTube!