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Test any input device including gamepad, haptic, vibration, mouse, keyboard, touch screen, sensors
An advanced non-linear dialogue system for the free and open-source Godot engine.
Controls menu in one line of code
A button mash minigame for your game
Play a sound effect when the player walks.
Stuck Pixel Tool
Add a map system to your game
Give the player more movement abilities
Allow old save files to still work after game update
Skip the title screen and event your own in a real map
Show static/scrolling images as your window backgrounds
Customize shop commands in your game
Add a power meter mechanic to your game
Brief info window when an item is first obtained
Modify the options scene and add new options
Customize the timer in your game
Give new life to your old (and new) games! Add vibration to any button on your gamepad!
Create custom item categories in your game
A scan skill for getting enemy info in battle
Add a steal skill to your game.
Clone events from a source event
Change any window's settings, even third party plugin windows
Collect music to play later from the jukebox
Recruit actors via shop-like interface
Automatically log messages to show later
Add controller rumble to your game
Better UI + more functionality than Select Item Event Command
Spice up your dialogues with some animated text and add sound effects per letter.
Preload images, audios, and fonts in your game
Create your own commands in the equip scene
Reduce frustrating mechanics for your player.
Add a room select scene to your inns.
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itch.io now on YouTube!