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Test any input device including gamepad, haptic, vibration, mouse, keyboard, touch screen, sensors
An advanced non-linear dialogue system for the free and open-source Godot engine.
Controls menu in one line of code
Add a map system to your game
Stuck Pixel Tool
Give the player more movement abilities
Disable touch to varying degrees in your game
Easily create picture based UI direct in editor
Read from / write to the player's clipboard
Skip the title screen and event your own in a real map
Preload images, audios, and fonts in your game
A button mash minigame for your game
Play effects when the player walks.
Add a guidebook to teach players game mechanics
Allow old save files to still work after game update
Show static/scrolling images as your window backgrounds
Run common event when pressing a button
Create custom item categories in your game
Make the battle music matter in battle
Automatically log messages to show later
Add a power meter mechanic to your game
Show a window when controller connects
Let your player easily share things to social media
Brief info window when an item is first obtained
Reduce frustrating mechanics for your player.
Add a room select scene to your inns.
Modify the options scene and add new options
Change any window's settings, even third party plugin windows
A scan skill for getting enemy info in battle
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itch.io now on YouTube!