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Custom themes for enemies, actors, troops, and more
More control over autosaving
Allow old save files to still work after game update
Custom commands for party/actor battle windows
More debug tools during playtest
Run custom JS after certain actions
Collect music to play later from the jukebox
Animations on your battle backgrounds
Add a bunch of new text codes for your message window
Use multiple currencies in your game
Additional event movement options
Understated is a strongly typed state and transition library for Unity Mecanim
Window that tells the players the controls
A button mash minigame for your game
Point and click minigame for your game
Upgrades your actor database entries
Level up skills when used to increase their effectiveness
Show static/scrolling images as your window backgrounds
Add a steal skill to your game.
Add new game plus functionality to your game
Give new life to your old (and new) games! Add vibration to any button on your gamepad!
Like a self switch, but a variable
Brief info window when an item is first obtained
Unlimited inventories and easy switching
Add a Press Start screen before your game's title screen
A scan skill for getting enemy info in battle
Automatically log messages to show later
Treasure map system for your game
Add variance to enemy stats, gold, exp, hue, size, and more drops
A simple fishing system for vehicles
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