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Create point-and-click text adventures
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A collection of tools for Unity game development.
Ever wanted RPG Maker MV to temporarily ignore a block of eventing code? Now you can.
Allows for words and/or phrases to be different colors without the need for \c[x] textcodes.
Easily re-order your RPG Maker MV maps using Gimmer's mapsOrder tool.
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
Helpful Scripts and Extensions for the Aseprite Pixel Art Editor
Give Events a 'Line of Sight' in your game.
Organize 'Pictures' in RPG Maker MV into folders and sub-folders.
Custom Drawer Decorator to be used in Unity
Allows you to animate text to match a character's emotion.
Automatically detect which kind of controller the player is using and show the correct button UI.
Animate your Title Scene by using a video as the background.
Allow for finer control on setting the speed for your main character.
Allows you to move Options, Save and Quit Game into their very own menu.
This plugin matches the face graphic to the actor, should the actor change outfits.
Change the actor's face/expression during the same chat window.
BASIC-like scripting language.
Time travel? In RPG Maker MV? Yes.
Use the system clock to time how long a player takes to do something.
Split the JavaScript files into more manageable chunks, making development much easier.
For searching C++ scripts for contents
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