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Create point-and-click text adventures
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Learn how to program lip flaps and blinks in Ren'Py
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Ever wanted RPG Maker MV to temporarily ignore a block of eventing code? Now you can.
Allows for words and/or phrases to be different colors without the need for \c[x] textcodes.
Easily re-order your RPG Maker MV maps using Gimmer's mapsOrder tool.
Animate your Title Scene by using a video as the background.
Organize 'Pictures' in RPG Maker MV into folders and sub-folders.
Helpful Scripts and Extensions for the Aseprite Pixel Art Editor
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
Allows you to animate text to match a character's emotion.
Give Events a 'Line of Sight' in your game.
Automatically detect which kind of controller the player is using and show the correct button UI.
This plugin matches the face graphic to the actor, should the actor change outfits.
Allow for finer control on setting the speed for your main character.
Allows you to move Options, Save and Quit Game into their very own menu.
Change the actor's face/expression during the same chat window.
Time travel? In RPG Maker MV? Yes.
BASIC-like scripting language.
Use the system clock to time how long a player takes to do something.
Split the JavaScript files into more manageable chunks, making development much easier.
Custom Drawer Decorator to be used in Unity
General-purpose visual scripting platform and workflow execution engine.
RigidBuddy – Stop Fighting Your Rigidbodies
A runtime scripting language for GameMaker
For searching C++ scripts for contents
"Quickly visualize public variables of any Component in Unity with a simple drag-and-drop interface!"
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