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A simple and easy-to-use library to enjoy videogames programming.
Programmable Multi-Platform Code Editor
generate sound from very small programs
Programming platform designed to help you learn coding by using text and visual programming interchangeably in realtime!
Start your game development! No programming experience required! Make small, cross-platform games with Love2d quickly!
Learn how to program lip flaps and blinks in Ren'Py
Run in browser
A retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
Run in browser
Custom programming language Z-Sharp (Z#) I made in my free time.
A programming language
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BF Designer is a powerful IDE to create BrainFuck Programs.
A fantasy console inspired by the Commodore Amiga
Shnippetz is a portable and light code snippet manager for Windows.
A modern version of the famous programming language
QBJS - QBasic for the Web!
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Brainfuck-Studio is a simple retro-like IDE for Brainfuck programming, it is beautiful and fast
Create a chat system with the features Scirra gave you
BLL is a free minimalist portable Lua programming environment
Scratch-like GameMaker Language visual coding
Write Browser Games in Basic
Run in browser
A hyper-minimalist Fantasy Console/Coding toy
A C# wrapper of the easy-to-use AppGameKit game engine. For quick programming of prototypes or entire games.
Version control for everyone.
A library for generating small dungeons and other game locations
This is a hobby project of an interpreter for the programming language Brainf*ck.
The raylib lua bindings runtimes that allow you run in 5.5 dev-build
BASIC-to-Metal Sega 32X ROM development with automatic asset baking
A programming library for retro game development.
Assembly simulator based on LMC, a simplified computer model.
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Code retro games and demoscene effects. A modern web-based BASIC environment featuring a sprite editor and tracker
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A tool to make simple graphic adventure games for the Commodore 64
coding, game programming, game development, design
coding , game development, game creation, design
Robust Main Menu, audio bus volume controls, input remapping, and smooth screen transitions for Godot 4.
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