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Essential plugin for all Eli plugins in RPG Maker MV/MZ!
Create 2D games in JavaScript, made easier
A Unity-like Game Engine For Three.js
A JavaScript & TypeScript library to make games fast and fun!
A new way to build class stats on RPG Maker MZ!
Kaboom is a Javascript game programming library that helps you make games fast and fun
Create your own games without coding.
Run in browser
chirping-machine is an application can create simple sound effects.
Run in browser
Quickly look up RMMV Plugin Commands!
Show automatic pictures for each choice!
A JavaScript Roguelike template
Run in browser
Ever wanted RPG Maker MV to temporarily ignore a block of eventing code? Now you can.
Allows for words and/or phrases to be different colors without the need for \c[x] textcodes.
2d implementation of the Wave Function Collapse algorithm in JavaScript and Rust
Run in browser
Change self-switches for an event from a different event entirely.
Cozy Plotter Art Terminal
Come up with a canon-esque name for your Minecraft: Story Mode settlement.
Run in browser
Easily re-order your RPG Maker MV maps using Gimmer's mapsOrder tool.
3D game engine with Typescript and ThreeJS
Animate your Title Scene by using a video as the background.
2D customizable boids simulation in JavaScript
Run in browser
Save user progress in javascript-based games with slots and objects.
Game engine in pure JavaScript, WebGL-powered for high-perfomance rendering
Run in browser
Using Phaser.io framework for developing web UIs
Run in browser
Ready2D – A Simple & Powerful 2D Game Engine for Mobile
Call javascript functions, get their return values. Get and set object properties and call object methods.
Add a License Board to your RPG and replace EXP with License Points, similar to that of Final Fantasy XII.
A resume system for web simulation terminals
Run in browser
Organize 'Pictures' in RPG Maker MV into folders and sub-folders.
TotoyeVN Engine is a visual novel engine written in JavaScript.
A 3D sound engine for Javascript
Allows you to animate text to match a character's emotion.
Give Events a 'Line of Sight' in your game.
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