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CSS components & tweaks to spice up your itch.io pages.
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A tiny grid-based game framework
A framework for using Tiled-created orthogonal maps in Ren'py.
Ren'Py framework to manage quests and events in your game
Declarative Design Language for Unity (XUML)
Dialogue plugin for Godot 4
SOA (Scriptable Object Architecture) is a framework, an architecture raised in scriptable objects.
A no-fuss UI Framework for Unity
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The core mechanics of a turn based game ready to use.
The best GDevelop UI Framework :)
​A comprehensive Ren'Py point-and-click adventure game framework inspired by classic detective games like Snatcher.
Examples for the ferris game framework
A homemade framework that can be used as a base for a LUA/Love2D games
An API to manage a hexagonal board data using Unity
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Lua game framework
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A Ren'Py tool that emulates a terminal / command line.
C# WinForms GraphicsPath Builder and previsualizer with code generation.
a easy to use Lua based game framework with fantasy console API
The framework for creating your anomaly spotting game!
lightweight cross-platform single-header window abstraction library ( & GLFW alternative)
A lightweight framework for making games in Lua. Free and open source!
A handmade framework for making tiny games
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Full-Featured ready to clean architecture UI Framework
Free-for-all visual programming framework for C#.
a Easy to Use Game Library for Object Pascal
Unreal Package Manager helps to manage/sharing assets the better way
Framework for realtime multiplayer LAN apps
An open source multi-threaded GOAP (Goal Oriented Action Planning) system for Unity.
This is a simple and lightweight MVP framework with event system and context-based constructors.
Game engine/framework made with OpenGL. YumeGL has its own rendering, input system, glm-based math and more.
A simple library for flexible UI
A modular framework for building escape room-style puzzles—fast, flexible, and easy to customize for any experience.
Framework to port a .Net Console App to Unity
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A homemade framework that can be used as a base for an ODIN game
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