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Top free prototypefor Linux (136 results)

Explore prototype tools for Linux on itch.io · Upload your prototype tools for Linux to itch.io to have them show up here.

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Spherical terrain editor
VTuber WebCam is an app for VTubers
Notes, time-tracking, pomodoro and todo's! All in one place.
Run in browser
A beginner-friendly 3d game engine for old consoles/hardware
A retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
A cute character creator
Run in browser
A graph-writing tool for nonlinear stories that export code to RenPy.
Empty your brain
Hex based world map generator
Run in browser
A simple 2D world editor
Elegant vector editor
Tile based strategy map generator
Run in browser
Realtime raytraced non-euclidean game engine for 7DFPS 2014
Shader experiment made in Godot 3.4.2.
Run in browser
A flexible level generator using constraint solving based on Wave Function Collapse
A user-friendly auto-tiling editing software to easily create and edit levels for tile-based games.
Point and Click, Obviously... A point and click editor !
A proof of concept for a music generating software.
Run in browser
A tool for keeping track of the language in Tunic
Visualize stereo songs using this little tool made with Godot
Just a fun project to ressurrect the famous clippy companion
Generate small worlds, export generated worlds to images or to Minecraft saves.
An unique sprite editor that allows to create pixel art using the keyboard
Renders 3D objects as 2d iso tiles
This is a Twitch overlay,
Simple testing program for gamepads and keyboards
Run in browser
Desktop pet app
A graphical toy exploring the visual hallucinations of neural networks
3d game engine for code lyoko world
Create plugins for RPG Maker MV
HTML5 Dungeon toy is a tool for testing different generator's algorithms
Run in browser
This is a recreation of a simulation done by a youtuber (Higgsino Physics, link in desc) made by me and tweaked by me :)
Scratch-like GameMaker Language visual coding
ConnectPaint lets you paint easily by connecting points.
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