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PSX (PlayStation)

The PlayStation is a home video game console developed by Sony and released in 1994-1995.

The primitive polygon graphics have inspired a retro-aesthetic that many independent game developers try to capture when creating games today. This can be characterized by low resolution, lack of anti-aliasing, lack of perspective-aware texture mapping, and integer based polygon rounding for 3D models.

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Topmade with AI-assisted code tagged PSX (PlayStation) (13 results)

Explore tools made with AI-assisted code tagged PSX (PlayStation) on itch.io. The PlayStation is a home video game console developed by Sony and released in 1994-1995. The primitive polygon graphics · Upload your tools made with AI-assisted code to itch.io to have them show up here.

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create PSX style (tilable) textures from images.
Run in browser
create a PS1 style showcases for your meshes
Run in browser
Retro FIT
$11.95
A Fast and Intuitive Texture editor for Retro games.
Add light, particles and more fx just like on blender but on blockbench!
An open-source PS1 SDK, engine, editor, emulator, and ISO toolchain written in Rust.
Run in browser
An app that let's you generate possible fusions between all the monsters on "Monster Rancher 2" (psx game)
Flat UV Mapper is a Blender add-on that brings a rapid, CSG-style planar face UV mapping workflow directly into Blender
real-time visual degradation pipeline
PBR2PSX
$14.99
Bake modern PBR material sets down into authentic PS1-era textures.
Where all the Games will be at going forward
IMG2TEX
$14.99
Turn photos and reference images into clean, tileable game textures.
TEX2ATL
$4.99
Pack loose textures into optimized atlases with engine-ready metadata.
SKY2BOX
$14.99
Generate physically-based skyboxes. Bake to panormama or cubemap.
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