Howdy! When trying to test the steam GML example on my depot and in the editor the application will never pass "Creating a lobby..."
I've set the APP ID appropriately in the Game Options, and pointed it at the 1.35a SDK (as well as latest, but currently I have 1.35a in the dir) am I missing something here? Has something maybe changed in game maker or steam that will still allow this to compile but fail to establish servers on Steam?