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Mini Dev Update (pre-v4)

A topic by Jackkel Dragon created Sep 12, 2020 Views: 191 Replies: 1
Viewing posts 1 to 2
Developer

Since not everyone here is going to be seeing the Twitter updates, I decided to make a few notes here.

Firstly, the initial draft of Kiku's route is pretty much finished. I still want to do at least one revision pass, but the story should be complete.

Second, I'm waffling on whether or not to finish Orino's route before putting out Demo v4. I want to at least finish the events that I've outlined, but I'm still working on a very loose plan for the last third of her story, so I don't know how quickly that can be finished.

Third, there are going to be more GUI updates/changes in the next build. Hopefully most of them are positive, but some are a bit more drastic than originally planned.

Lastly, Kiyomi/Atsuko/Shiori routes are not going to be until v5 at the earliest, since I'd like to get something out before the end of the year and I can't promise I can finish those routes soon.

As a bonus note, I'm torn on whether to submit to the Yuri Game Jam again this year. The rules are lax enough that I might do so to get some visibility, but I have no idea how much work and/or how many releases I'll actually have in October...

At any rate, depending on how I handle Orino's story for Demo v4, it's possible that the next build may be coming soon. We'll have to see how things turn out and hope they go smoothly.

Developer

As a further update, I've finished the first draft for the Orino scenes that were fully outlined. With not enough material to bang out the rest of the route, I'm starting to consider leaving a "To be continued" at the end of the current content again, even though it meant resurrecting some deleted code.

In addition, I'm really iffy on the BGM placement in the game thus far, and I'm very close to simply ripping the music out until I can take the time to do it properly. I've not committed to that plan, but it's in consideration. (Other factors that helped create this idea include the fact that I usually do testing with sound muted unless working directly on audio elements, and my growing interest in finding a new source for the music tracks.)

Overall, what is left for Demo v4, at a minimum, is:

  • Revision pass on Kiku's route
  • Revision pass on Orino's route (so far)
  • Art implementations for Orino's route (so far)
  • BGM placement or removal

I'll try to post another update when more of these are finished, but we'll see how things go.