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tiny computer for making, playing and sharing tiny games · By Nesbox

Palette change from config file doesn't works anymore?

A topic by Tinchetsu created Jun 21, 2017 Views: 274 Replies: 4
Viewing posts 1 to 3

In previous versions, when I changed the palette in the config file, and save, it changed immediately. But now it seems that changing the palette that way doesn't works any more.
So now the only way to change the palette is in the sprite editor?


It's default palette for new cartridges in the config file, try to create new cartridge after you'll change palette in the config.

(1 edit)

I tried that, but it didn't work.
This is what I do:
In the config, I change: "PALETTE = PICO8" and save.
Later in the console, I type "new" (for create new cartridge), then go to the sprite editor, and the palette didn't change. I tested with all other predefined palettes too, and it didn't work.
I'm doing something wrong?


I got the problem, seems default cartridge has DB16 palette and that's why you don't see changes.

So, it shouldn't be, it's a bug. As a temporary solution, load palette.tic from demos, copy any palette string from the code and paste it to the Palette Editor. (also, pls create an issue on the Github)


Oh, I see :P

Well, I will do that then. Thanks!