I am developing a sports game prototype in Unity for Oculus Quest. To be honest, I am not yet sure of the exact outcome of the project. It should be as easy to be implemented as possible but at the same time as much fun as possible. I see there is a lack of good games for the Oculus Quest.
I am looking for is someone who:
- is willing to work with me for about 1 month
- Estimate 10 hours / week
- Required: Has an Oculus Quest Device for testing
- Engages on a quick feedback loop with coordination via Zoom/Discord/...
- Gives ideas and inputs about: Game Design, Test Feedback (Bugs/Fun/Features), Level Design
- Updates the project's Trello board together with me (in a clean manner)
- Optional: Does additional marketing
- Optional: Does some audio (Music / SFX) or looks up the sounds from open or purchased libraries
The work will be super fun, but unpaid. As we are talking about a prototype, the outcome is unclear.
It might turn out that we want to grow bigger and create a real revenue-generating game from it. However, it could also turn out to be discontinued.
Some of my past experiences (browser games):
https://jinxedbyte.itch.io/cleos-gold
https://www.kongregate.com/games/till42/volley-brawl
I already have some basic mechanics implemented but it is far from being a playable game. I have a source for 3D models and graphic assets.
If you are interested, please contact me via discord: Till#6382