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FNAF: Purgatory 2

Stuck in an endless loop of your creation with Animatronics haunting the halls. · By TwistedTwigleg

0.1.0 (Crashes and non-functional Purgatory Mode) [FIXED]

A topic by Dave Microwaves Games created Jun 19, 2017 Views: 295 Replies: 10
Viewing posts 1 to 6
(2 edits)

OS: Windows 10

Almost everytime I go to the options menu to toggle fullscreen, the game will freeze and crash. And when I tried out Purgatory Mode, it was very buggy, like when I turn the player camera with the mouse (No not the cameras I mean the player camera) it would move around very fast. This has never happened to me with any other game. And btw the other mode, Classic, is barely functional as well, because most of the time when I generate a level, it would crash.

(1 edit)

Thank you for reporting! I will try to improve Windows stability soon!


I have added the issues to the game page. Do you mind looking through the known issues and let me know if I missed something?

I probably cannot start tackling the issues until next week. I'll add a new post when these bugs are fixed. Thanks!

Cool. Yeah I'll check the known issues and see if you missed something.

Yeah you missed one. Put down  that Classic mode crashes often when loading.

Added! Thanks.

So, I started looking at fixing the problems. It would appear that the majority of the problems are with the Windows export template for Godot 3.

Unfortunately, the daily builds I was using for Godot currently don't export to Windows due to build errors. I might be able to build my own Windows export templates and I'll update if possible. Regardless, I'll do my best to update and squash bugs as soon as possible, but it might take awhile.

Thank you for your patience.

(Guess that's what happens when you use pre-alpha builds of a game engine :P )

Alright, nice.

(2 edits)

I just released an update the fixes most of these bugs. Hopefully the game is playable on Windows now :)

Thanks for reporting! If you find any bugs in the new version, please let me know!

EDIT: I changed the topic name to reflect the state of the bugs. I also thanked you in the devlog posts and put a link to your profile. I hope you don't mind. If you do, let me know and I'll remove it.

Nah that's good. Thanks man!

Encountered a new bug after the new update. I was playing classic with 2-3 animatronics in a 9x9 map. When I clicked on the first two cameras the game crashed. Dunno why this happened.

Strange. I'll look into it. Thanks!