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Dave Microwaves Games

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A member registered Feb 03, 2017 · View creator page →

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I actually planned on changing the text from "easy to find" to "hard to find", but I honestly thought it was funny the way it was and kept it in. The funny thing is, is that I thought it was easy since I knew the locations and thought people wouldn't have a hard time.

Ah, I didn't come up with that name. The name "Nosferatu" has been presented as possibly an archaic Hungarian-Romanian word, synonymous with "vampire" according to Google. The game however was inspired by the 1922 movie called, Nosferatu.

Unreal Engine 4

I had plans of adding a cross weapon, but I scrapped the idea during development.

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Yeah, you need it to extract the .rar folders.

Here's the solution. https://www.reddit.com/r/playark/comments/7l2qcw/aberration_unreal_engine_is_exiting_due_to_d3d/

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It's all made from scratch. Only used the First Person Template for the player character itself, but everything else is made by me. To make the map dark, all you need to do is lower the sun downwards, build the lighting and the map should now be nighttime (dark). There's some tutorials on Youtube that I followed on how to make dark maps for horror games n such. You can follow those if you're trying to make some horror games in Unreal Engine 4.

You mean the little piano sounds that play when you wake up? It doesn't have a name besides, Courage_Piano_Wakeup.wav lol. Doesn't have an official name besides the code name I gave it when programming the game. XD

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Are you getting an error message? Is it saying something about D3D error? If so, here's a solution. https://www.reddit.com/r/playark/comments/7l2qcw/aberration_unreal_engine_is_exiting_due_to_d3d/

If that's not the issue, did you unzip the .rar folder using winrar? You can't launch the game without extracting it first. If that's not the issue, are you playing on a Windows PC? As this game is only compatible with Windows.

Howdy, glad you enjoyed em!

I know that, lol. I'm just saying that I can't give you the sound effect, sorry.

That's odd, it should work. Just click the download button, then when it asks for a donation you click no, take me to downloads or donate if you wish, then click the download buttons that appear. You can choose either 32 bit or 64 bit. As for the Mega download link, unfortunately I can't/don't really feel like doing that, sorry.

Thanks for the kind words! Glad you enjoy my games man.

No, sorry.

Hey, thanks for playing, but please refrain from posting your video three times in a row to stay on the top of the comments.

Nothing I can really do about that I'm afraid. But I'm glad you enjoyed it.

If the error is saying something about a D3D error, then try this. https://www.reddit.com/r/playark/comments/7l2qcw/aberration_unreal_engine_is_exiting_due_to_d3d/

No jumpscares. This game was made in a time where I was developing normal adventure games that weren't horror.

You mean the NES mode or the hidden easter eggs that require you to cheat? If you mean the hidden easter eggs that require you to cheat, you have to press ` to open the command console (English keyboard only) then type the command ghost, which allows you to phase through walls. Explore the entire map of the first level and you'll find em both I'm sure. The first one requires you to be at second floor elevation, if you fly around you'll find the easter egg hidden on a rooftop, type the command walk to stop phase walking and get back on your feet. Here, you should be able to read the text on the sign. The second easter egg requires you to be at ground level, fly around the map and you might find the hidden text.

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Yeah I know. Not gonna take it down though, it's not like I own the Spongebob license and have the right to copyright strike him or anything. Just a shameless knock off of my game. I've already announced this WAY back in the day on my Twitter. I recommend people don't download that horrible game.

I want to, but in my attempts to do so, it seemed like a much greater task than I anticipated. So unfortunately it's not likely I'll be remastering Scooby Horror 2. Though I still have plans to make Scooby Horror: Arcade sometime in the near future, which is a game that features a mishmash of locations from the TV show, "Scooby Doo Where Are You?!" and a slew of villains and objectives to keep the game interesting and replayable.

Thanks! Yeah it was tough having to look at screenshots of the graveyard from different episodes in order to piece it together as much as I possibly could to create something fresh yet familiar.

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Thanks for playing! Glad you enjoyed it! :)

That would be cool, haha.

Yeah, it's placed in one of the three piles of dirt in the corn field. Each time you play, it changes spots. Unless you're talking about the car keys, yeah those are randomly placed in the drawers aswell.

By typing the command, walk.

You mean the ghost command to go outside the map? Press ` to open the command console, then type, ghost to be able to phase through walls. There is only one easter egg out there. Can you find it? lol.

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If you walked down the long hallway near where the crowbar was, there is a locked door that needed the crowbar, you find the key inside, lol. But I'm glad you had fun. :D

Ah, well I don't really think I need to remaster this game just yet, as there isn't much I can do to improve the overall graphic and gameplay qualities. But I'm sure I will eventually remaster it if I seriously improve my modeling skills one day. The only games I see that could be remastered or recreated are really old games of mine, y'know games like Scooby Horror 2 or Dora is Dead. And maybe recreate games like Desperate Escape or The Explorers in 3D. But if I were to update this game with something new, I'd probably do that sometime in the future if I feel like it could use some improvements.

Ah, that pesky error. I've seen this occur for some users, but thankfully there's a solution. https://www.reddit.com/r/playark/comments/7l2qcw/aberration_unreal_engine_is_exiting_due_to_d3d/

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What? I did reply. I said your PC isn't strong enough to play the game. That error says you're out of memory, probably don't have enough RAM on your PC to run the game. If you meant the suggestion you had posted, I thought about it, but I don't think I can do that, at least not at this time.

There's nothing else that needs to be done. I'm pretty satisfied with the final product.

You have no idea how much I'd love to add that, but sadly that's very complicated to add. I'm not familiar with networking n such. I attempted it a couple of times, and it never worked out sadly.

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That was a pretty funny game, lol. This is honestly a really good idea, like making a random small game that you can addon to it whenever you're bored and can't bring yourself to work on your current projects. I should totally do something like this for myself, when I don't feel like working on my main project, haha.

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I don't code. Unreal Engine 4 has a Blueprint system, basicly a simple but powerful drag n drop system, so there's no need for me to code with C++ and all that.

For all my games including this one, I use Unreal Engine 4.

I can't port my games to Mac cause I don't own a Mac. That's how UE4 works.

Glad you enjoyed it!

Those easter eggs aren't in this game. There's only one easter egg in this one and it's just a text based easter egg hidden outside of the map.

There is one, but requires a bit of... Cheating.