Dave Microwaves Games
Recent community posts
Dude, I can't find a way to contact you cause your house game has no comment section. So I'll just say it here. I can't play your game, for some reason you uploaded "House, A Lovecraftian Game" without a Unity dll file in the folder, so the game won't launch. So, can you fix that?
That was really fun! Only complaint I have is that I wish there were sound effects for when you run and hit stuff. Like if you run into chickens hay or wood it'd make some noise . Oh and also, I ran into a bug once where it'd stop generating and I'd fall into the endless void. It only happened once and at around 50m.
I don't recommend you release new games for each update to your game. Instead, upload a new build of your game to the same game, instead of releasing three of the same game but with an update. But it's fine to release the same game with a new update if you're doing a major update to the game that changes the style or gameplay of the game.
So I couldn't make him search rooms, but I did improve his path cycle. He now goes around and will reverse his path, so it's a bit better now. So yeah, now he'll have a better chance of spotting you if you're walking around the house. I also (I hope and think) fixed the closet bug. So a big thank you for finding these problems. I really hope this patch will improve the game.
Glad you enjoyed it! My roadmap right now is to make a new wacky horror game, then after that I'll work on the next alpha of Dracula's Castle. I honestly can't wait to design floor 3 and it's new enemies. :D
I just released Alpha 2! It's not an update btw it's a separate game. I'm basicly doing what Hello Neighbor is doing, how he releases Alpha builds as separate games and not updates. Btw, the dan microwave easter egg is in the basement level by the maze of bookshelves. Well, I hope you like this new alpha build!
The new Alpha 2 build has been released. It's not an update btw it's a separate game. I'm basicly doing what Hello Neighbor is doing, how he releases Alpha builds as separate games and not updates. Well I hope you enjoy this new update!
Ha, thanks for playing man. I don't think you really missed out on Foggy Nightmare mode, it's just an early morning version with fog, so it made it kind of look like silent hill. But it also had a different ending!
Hahaha, that was a pretty good intro. Thanks for playing man! Btw I changed Foggy Nightmare mode to have different spawn points for radios 2 and 3. So it's not exactly the same as normal mode. Also, I hope you don't mind but I put the intro of your video as the trailer for the game. It was that good. lol. Unless you don't want that, I can take it down if you want.
Whoa whoa whoa whoa whoa whoa. You figured out how to make a 3D game in gamemaker? The fuck, I've been trying to figure that out for, I think, two years until I gave up and just started using Unreal Engine so I could finally start making some 3D games. You mind pointing me to the tutorial video you found? I mean, I probably won't make a 3D game in gamemaker anytime soon cause I now focus on Unreal Engine games, but I'd just like to know.
Okay so Freddy is supposed to catch you, like he's supposed to be fast and you can't out run him, so you have to kind of stealth it out and make sure he doesn't spot you or else you're dead, there isn't supposed to be any sounds for Elmo when he talks, and the radios always do spawn. It can spawn in one of five places, 1. the alley by the apartments, 2. in the alley by hoopers store, 3. in the same alley by Hoopers Store but all the way to the left, 4. in the laundromat, 5. in Hoopers Store. You probably just missed it. ;) I may be wrong though, maybe the game could've bugged out, who knows. But thanks for trying the game again.
You should add screenshots and edit the theme of your page in order to attract people to download your game. Because to be honest, I don't even know what the game looks like or what I'm getting myself into, so I won't download it. I'm just saying this to help you out, it's always a good idea to show screenshots of your game and write a description of what the game is about to get people to want to download it.
A series of Nightmare on Sesame Street games? Not sure if it'll work but I can try doing that. Once I finish and release Alpha 2 of Dracula's Castle, I will try to think of some ideas on how to make a sequel.
Right now I'm working on the next Alpha build of Dracula's Castle but at the same time working on A Nightmare on Sesame Street. The way I see it, I'm probably going to finish A Nightmare on Sesame Street before I release the next alpha build, even though the Basement area is 90% done. So yeah, I'm delaying the update mainly because I'm gonna add floor 2 along with the basement so the gameplay is extended and won't be a disappointment. I guess you'll be able to look forward to A Nightmare on Sesame Street coming sometime in November and the next update to Dracula's Castle possibly coming out in November aswell.
Here's a teaser for A Nightmare on Sesame Street.
Thanks for playing! From what I've seen, people really like my game. I'll definitely update the demo with the basement level when I finish it. Might take some time, it depends on my schedule. If all goes well, I might finish it in a week or two. Fingers crossed that it'll be out before the end of October!
Okay so I fixed the getting stuck on the door bug, added the tutorial info in the beginning of floor 1, fixed the ghost hurting you when it's dying and that's about it. I couldn't figure out why the crosshair wasn't appearing in the tutorial level, like it should appear, I don't understand why it isn't. Guess that level is gonna have to have no crosshair until I figure it out. I'll upload the new build now to fix these issues.