I present you my "first" game. I introduce you to my first long and finished projects.
As I stated above Blocks is a "vow-of-silence" game (excluding the words on buttons) because I think it's very important to know how to communicate with only your game in order to achieve grand design skills. In this case it's not perfect as for some beta-testers the connection was obvious and for other took a while until they understood what was going on. There is where I understood the importance of "game literacy", a concept I found out in the Youtube channel Extra Credits which I deeply recommend, that I believe it's key for achieving an Esperanto game. Anyway, I learned a lot making this game and almost more watching people play it and for that I encourage you to play and leave some feedback! I really hope you enjoy! Even if you don't want to play I would be happy to hear some recommendations for this kind of games or any thought you have around this ideas.