I finally finished my first android build for my 2.5D pixel art basketball game
Check it out. Currently a single player game with 15 game modes, 10 levels, and tons of characters, and a database for high score/stat saving.
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Touch controls
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UI Button : tap to select button, then double tap to activate
UI Option Change : tap option to select, swipe up/down on right side of screen to change option
Direction : touch screen (hold) + move direction on left side of screen
Run : ON by default. No toggle
Jump : (with basketball) tap on right side of screen
Shoot : (with basketball and in air) tap on right side of screen /
Swipe up on left side of screen
Call ball to player : (without basketball) tap on right side of screen
Enable Moneyball : moneyball modes removed from mobile right now
Pause game : (non pause menu) swipe down on right side of screen
(pause menu) tap ‘cancel’ button to select, then double tap button
start game or whatever : start / submit
Toggle always run : ON by default
Toggle ui stats : not implemented yet
Toggle Camera view : not implemented yet
So, check it out if you want. It's kinda fun, it has 3 pointers, 4 pointers, and 7 pointers. certain game modes have point bonuses and stuff like that.
In the Pocket game mode : make 3 in a row, get bonus points 3pt+1, 4pt+2, 7pt+3
3/4/All Point timed contest: 5 shot of each marker is worth double points, whatever time left after finishing all shots is added as bonus points
Later,
-PC